Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(リツイート順)

1151
In the data of Paper Mario, an unused battle against four Amazy Dayzees can be found, intended to have a very small chance of appearing in Flower Fields. This was likely cut due to being too deadly; if all Amazy Dayzees attack on the first turn, Mario will die even at maximum HP.
1152
According to Nintendo of America's Donkey Kong stickers from 1982, Mario is not just a "Donkey Kong Killer", but an "Official Donkey Kong Killer".
1153
As of the current Nintendo Switch firmware version (7.0.1), Toadette is one of the characters with the most representation among the selectable user icons. Depending on how certain characters are counted (explanation in image), she may even be the most represented character.
1154
In both of his major appearances as an antagonist, Mario is seen flying a helicopter. In addition, he is never seen flying a helicopter in games where he is the protagonist, instead using other types of aircraft. Whether this is deliberate or a coincidence is unknown.
1155
The data of Super Mario Sunshine contains functionality for unused Goop types, one of which is the Lethal Goop. The moment Mario touches it, he sinks into it extremely rapidly and the "TOO BAD!" life loss message appears 1/10 of a second afterwards.
1156
In Super Mario Galaxy, sometimes two Bomps will be on opposite sides of a wall. This is actually the same Bomp; all Bomps in the game have two faces, one on each end. For the vast majority of the game's Bomps, the second face is stuck inside the wall and never sees the outside.
1157
One official Mario Kart DS render features characters driving around a globe. For an unknown reason, Yoshi's model in this render has a much smaller nose than in other artwork for the game.
1158
Mario vs. Donkey Kong 2: March of the Minis contains bug reports made during development in its files. Some of the errors are described in a very informal manner, such as "shouldn't be getting this guy" or "Where's Mario???"
1159
The Brothers Bear from Donkey Kong Country 3 do not exist as distinct sprites in the game's data. Instead, every bear is created by taking a generic "base bear" sprite, recoloring it, then superimposing details specific to that bear on it to save space on the cartridge.
1160
In Mario & Luigi Superstar Saga, one area of Stardust Fields is called "Area 64" (left), in reference to the Nintendo 64. However, in the Japanese version, it is instead called "Area 51" (right), referencing the famous classified US Air Force facility.
1161
In The Legend of Zelda: Ocarina of Time, paintings of Mario characters can be seen through a window in Zelda's courtyard. Due to the camera positioning at the end of the credits, the game's iconic final shot technically depicts four characters: Link, Zelda, Bowser and Luigi.
1162
If cheats are used to make Mario die during the credits to Super Mario Galaxy, the ending screen will display both the "TOO BAD!" and "THE END" text at once, except the "TOO BAD!" text will be covered by a frozen cloud particle animation that will make it appear as "TO AD!"
1163
In the cutscene of Bowser Jr. greeting Mario before the final battle in Super Mario Galaxy, his eye animation becomes glitched, causing him to continuously keep blinking rapidly for the duration of the cutscene.
1164
Mario Party 2 contains a debug animation test for player models, including various costumes. All of them mostly work correctly, except for Cowboy Luigi, who seems corrupted. Every time Cowboy Luigi is loaded, there is a chance that his model will be completely scrambled.
1165
In Super Mario Galaxy, Bob-ombs have legs of usual length for the series (left). However, looking closely at the model, we can see the legs are actually much longer, being partially retracted into the body (middle). On the right is the Bob-omb model with its legs fully extended.
1166
Normally, getting hit while on Yoshi in Super Mario World will not harm Mario. However, there are three very specific exceptions: a Dino Torch's flames (not the Dino Torch itself), a Mega Mole on flat ground (not on slopes), and eating a Wiggler at high speed (safe at low speed).
1167
The decorative butterflies in Super Mario Galaxy 2 will change their color to green if they land on Mario while he is sleeping. Details in image.
1168
Paper Mario: The Thousand-Year Door contains an early graphic for the rock thrown by the audience, where it was a brick instead. This was likely changed due to the brick being more realistic than a cartoon rock, appearing more violent. Below is the brick reinserted into the game.
1169
In the Koopa Freerunning game in Super Mario Odyssey, the Koopas can perform all of Mario's moves. However, they do not have custom animations; instead, Mario's animations are applied to their models. This results in distortions such as their shell disengaging during a Long Jump.
1170
2007 concept art for Rayman Raving Rabbids, depicting Rabbids as pop culture characters, including Mario. The B on the hat likely stands for "bwah", the sound Rabbids make. Mario + Rabbids Kingdom Battle, released 10 years later, actually contained a character called Bwario.
1171
The Art of Super Mario Odyssey book shows the concept artwork upon which the design of the "Peach (Wedding Outfit)" amiibo is based. According to the artwork, Peach's pose represents her being surprised and saying "Wao!"
1172
Bronze Mario statue awarded to Nintendo of America employees in recognition of longtime service. The statues are made by R. S. Owens & Company, the current manufacturer of the Emmy award statues, as well as formerly, the Academy Awards.
1173
In a previous tweet, I have claimed that it is unknown what the letter "I" on the standard Mario coin design would stand for. I overlooked the extremely simple explanation that it is the roman numeral 1, standing for "1 coin". I apologize deeply for misjudging the situation.
1174
In Yoshi's Woolly World, Little Mousers appear to be made entirely from yarn, as most other enemies (left). However, viewing them from up close in the Scrapbook Theater, we can see their ears are buttons attached to their bodies by their masks threaded through the holes (right).
1175
The intro to the arcade version of Donkey Kong Jr. features a scene where a second Mario appears. This character is not mentioned in any supplementary material and is missing from all other ports and remakes of the game. Note that the game predates Luigi's existence by a year.