Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(いいね順)

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The Shogun Studios area in Paper Mario: The Origami King is based on a real-world Japanese theme park called Edo Wonderland, with some explicit references like the Japanese name or the House of Tricky Ninjas. Details in image.
1677
In a 2009 interview with Henk Rogers, founder of the Tetris Company, and Alexey Pajitnov, creator of Tetris, Rogers expresses regret over ever giving Nintendo permission to release Tetris Attack under that name; however, both of them agree it was a good game.
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In the GBA version of Donkey Kong Country 3, Lanky Kong appears in a minigame, using these four sprites. This is the only time Lanky Kong appeared in a two-dimensional form, and these are the only Lanky Kong sprites in existence.
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Addendum: thanks to preservation efforts by @forestillusion, @Render_Archive and @Nintoid, high-resolution screenshots of this area were finally discovered, seen below! twitter.com/forestillusion…
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In the "Key-pa-Way" minigame in Mario Party, unique enemies called Spike Koopas appear. As the camera is fixed during the minigame, it is impossible to get a closer look at them in-game. On the right is the Spike Koopa model extracted from the game, viewed from several angles.
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The best ending of Mario's Time Machine for the SNES. The yellow puddle on the bottom of the screen is Bowser.
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Excerpt from an official Nintendo interview with Takahiro Harada, producer of Wario Land: Shake It, and the game's design director Tadanori Tsukawaki, about how they believe that Wario is macho.
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In Mario Kart 7, Luigi's regular model (left) has a subtle smile, while his low-polygon model (right), visible only from a distance, has a more pronounced smile.
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In the sixth mission of Sirena Beach in Super Mario Sunshine, "Scrubbing Sirena Beach", the goop covering the level is shaped like a Boo. Due to a lack of high vantage points in the level, it is difficult to see this in-game.
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Mario Party 7 is the only game in the Mario Party series where a "Confirm" prompt appears after the board victory message, seemingly suggesting that the victory is still pending approval even though the character is already celebrating it.
1686
Officially licensed Mario Kart 64 T-Shirt.
1687
The packaging of the licensed "Radio Boy", a Game Boy-shaped radio, features artwork of an Eerie, a ghost enemy from Super Mario World, listening to the device. Unlike the Eeries in the game, this one is colorful, as though it was not a ghost, but rather still alive.
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A compilation of internal names used for the various kingdoms in Super Mario Odyssey's code, as well as the internal names of their inhabitants. Some of the names suggest that the original concepts could have been slightly different, such as "Clash World" for the Lost Kingdom.
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Artwork of Luigi from a March 1983 print advertisement for the Game & Watch version of Mario Bros. This artwork is Luigi's earliest depiction in advertising, since the Game & Watch predates the Mario Bros. arcade by 4 months and is in fact the first game to feature Luigi.
1690
Rare official art of Wart from Super Mario Bros. 2, found on a 1989 Nintendo of America sticker. This design resembles King Koopa from the Super Mario Bros. Super Show; it is possible that this was a rejected cartoon design for Wart before King Koopa was chosen as the villain.
1691
In Super Mario Galaxy, regular, non-playable Luigi's shirt has a collar covering the bottom part of his neck (left). However, on playable Luigi's model (right), the collar is peeled back, revealing the previously unseen portion of his neck.
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In Paper Mario: The Thousand-Year Door, jumping down the well next to the Creepy Steeple with Vivian out briefly shows Vivian's body to be very elongated during the fall, before it is unloaded. By zooming out, we can see the full extent of Vivian's height during the scene.
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A 2007 Dr. Mario manga contains a very specific reference to Paper Mario: The Thousand-Year Door while being unrelated to the actual game. For one panel (left), Peach's Castle is drawn in the style of the storybook drawings from the game's intro (right).
1694
In the Japanese version of Paper Mario: The Origami King, the Boot Car is called "ブーツ2000 GT-R" (left). This is a reference to the Nissan Skyline 2000 GT-R, a line of sports cars famous for its extreme success in Japanese touring car racing championships (right).
1695
Left: concept art of alternate designs of mural enemies from Drybake Stadium in Paper Mario: Sticker Star. Upper right: some of the unused Mural Koopa designs still exist in the texture data. Bottom right: the final Mural Koopa designs battled in the game, for comparison.
1696
The original concept for Yoshi's Crafted World included a 3D overworld consisting of a giant kindergarten and its grounds, with the individual levels being craft exhibits found in its rooms and outdoor areas. In the finished game, this was dropped in favor of a world map.
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According to a 2015 interview in Edge Magazine, renowned skateboarder Tony Hawk's favorite video game outside of his own series of skating games is Super Mario 64, and it has had an influence on the design of the Tony Hawk games.
1698
In 2007, a committee compiled a "game canon" consisting of the ten most important video games of all time, which was used as the foundation of the video game collection at the United States Library of Congress. One of these games was Super Mario Bros. 3.
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Paper Mario and Paper Mario: The Thousand-Year Door start with Parakarry delivering a letter (left). Zooming out the camera in both games after he leaves the screen shows that he never actually exits the scene, instead merely hiding behind a tree or the letterbox bars (right).
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In a 2007 interview, Seth Gordon, director of Donkey Kong documentary The King of Kong and producer of video game movie Pixels, expressed great interest in adapting Super Paper Mario into a movie. However, due to being unable to contact Nintendo, the idea was later dropped.