Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(いいね順)

1201
A segment seen extremely briefly during the 2019 Super Mario Maker 2 Invitational reveals that whenever Mario enters an area with a Koopa Troopa Car via a pipe, the Koopa driver will be asleep in the car's seat before being woken up by Mario's presence.
1202
A pre-release screenshot of the Waluigi Stadium track in Mario Kart: Double Dash shows that in that version, the audience consisted of countless Marios, Luigis, Warios and Waluigis. This was removed in the finished game, likely due to these characters being supposedly unique.
1203
Texture of the hidden Luigi portrait from World 5-4 of New Super Luigi U, extracted from the game's data. I have previously posted this in 2017; however, the extraction process at the time was imperfect and resulted in distortions in the image. This version is an accurate rip.
1204
In the final battle of Super Mario World, if Bowser drops a bowling ball on Cape Mario while he is in his landing animation, the bowling ball will be destroyed and turn into a small green sprite. Rotating the sprite reveals it is a discolored version of part of Peach's face.
1205
Food served at an official Mario café that was open for a limited time in 2015 in Tokyo. Shown here are Super Star omelettes, a Warp Pipe soda decorated with a strawberry Piranha Plant, and a pixel art latte in the background.
1206
In the battle against Doopliss pretending to be Mario in Paper Mario: The Thousand-Year Door, if Koops is Doopliss's active partner and is currently knocked down when Doopliss reaches half his health, he will get up to warn Doopliss, but then lie back down.
1207
Opening up the Star Fox SNES cartridge reveals that the Super FX 3D graphics chip is actually called "MARIO CHIP" as printed on the unit. This is an acronym for "Mathematical Argonaut Rotation & Input/Output" (Argonaut being the name of the studio that developed the chip).
1208
In Luigi's Mansion, approaching the door to the final boss after catching fewer than 40 Boos causes King Boo to appear and talk about Mario (top). The phrasing is a reference to an almost identical line by Jabba the Hutt from Star Wars: Episode VI - Return of the Jedi (bottom).
1209
In the Bowser's Fury mode of Super Mario 3D World + Bowser's Fury, positioning Plessie on specific spots on slopes will cause him to continuously oscillate between two angles, appearing to shake rapidly.
1210
Holiday-themed Mario jokes found on Nintendo of America's official site.
1211
In World 4-2 of Super Mario Bros., it is possible to spawn more moving sprites than the engine can handle (left). This will cause a column of tiles in the level to be overwritten with zeroes, including the HUD, changing Mario's name into "M0rio" (right, note name in top left).
1212
Normally, when Snapshot Mode is entered in Super Mario Odyssey, time stops and all movement is halted immediately. The only characters that have the ability to move during Snapshot Mode are Bonneters, who rotate slightly towards Mario for a few frames after it is activated.
1213
The name of the 1-Up Mushroom from the Mario series can be traced back to a 1963 pinball machine, which used the phrasing "1st player up" to indicate the player's turn. Over time, this morphed into associating the phrase "1up" with extra lives. Details in image.
1214
While it may appear like the backgrounds in Super Mario Bros. are made out of individually placed elements, there are in fact only 3 different pre-made backgrounds, seen in levels 1-1, 1-3 and 2-1. By changing a single byte in the game's code, any level can assume any background.
1215
A widespread problem with GBA ports was that the system had no backlight, resulting in dark areas needing to be brightened. The Donkey Kong Country 3 GBA prototype overcompensated for this on the Floodlit Fish level, causing the glowing fish to be blindingly bright.
1216
The 1986 Japanese choose-your-own-adventure book "Another Romance of Super Mario Bros." is unique in that a license was obtained only for Mario himself, but not for any other elements of the franchise; leading to him starring in a story with original medieval fantasy characters.
1217
The Goomba's Shoe pouch sold exclusively at the Nintendo Tokyo store features unique official artwork of a Dry Bones holding up a white flag after being shattered by Mario's shoe.
1218
In Super Smash Bros. for Nintendo 3DS, if Training Mode is played on the Omega form of Pac-Maze, the player may become able to see inside Yoshi's nose.
1219
In New Super Mario Bros., if Mario uses a Mega Mushroom in the Mega Goomba boss fight room and touches it in mid-air, the Goomba will stroll in from the right of the screen in mid-air as well. By touching it in different points in the room, the Goomba's elevation will change.
1220
In Super Mario World, it is possible to pick up two items at once by carefully positioning them 1 pixel apart beforehand. However, doing so is also dangerous. If the items are released while Mario is facing a wall, they will crush Mario to death.
1221
The Balloon Boo, encountered only in World 4-Ghost Castle in New Super Mario Bros., is always seen from the front. Extracting and viewing the model from the side, we can see it is actually shaped like a balloon, even including a hole in the tail that is not normally visible.
1222
In the vast majority of Donkey Kong's models, his default stance (T-pose) has him slouch, like a real gorilla (left). The Mario & Sonic series is unique in that its Donkey Kong model stands up completely straight (middle). This causes his tie to clip into his chest (right).
1223
Internal files for the Game Boy version of The Legend of Zelda: Link's Awakening contain sprites for an unused enemy, the Yoshi Fish. Here are all of the Yoshi Fish sprites inserted into a scene from the game.
1224
This officially licensed 1996 Super Mario 64 telephone is notable for including very subtle Kirby elements despite not having any Kirby branding. The base of the phone includes Kirby among a cast of Mario characters and the back of the box shows three small Maxim Tomatoes.
1225
In Super Mario World, if Mario slides down a slope into a trampoline, he will be launched upward while still in his sitting position. As Cape Mario, he can glide down for a significant amount of time while appearing to sit in mid-air.