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In Super Mario 64, letting the elevator in the shed in Big Boo's Haunt descend on top of Mario will put him into a state where his model will tilt and warp in various directions while moving.
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The Super Mario All-Stars version of Super Mario Bros.: The Lost Levels punishes the player for quitting the game and reloading it. If the player continues without quitting after 8-4, the enemies will move at normal speed. Quitting and reloading the save makes them move faster.
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For the British commercial for Super Mario Sunshine, 22 seconds of live-action footage of people with Mario mustaches were prepared, but only 5 seconds were actually used in the finished version. Below is the unreleased full commercial, including the 17 seconds of deleted scenes.
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In Bowser Jr.'s Airship Armada in Super Mario Galaxy, it is possible to accidentally shoot Mario to a different airship from the intended target. There is no way to proceed in the level or escape from the incorrect airship; Mario must jump overboard and die to restart the level.
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In Super Mario World, climbing down this long rope in Cheese Bridge Area causes it to exhibit a "magnetic pull" on Mario. He will be pulled along with it even if he tries to walk away, and can only escape by applying enough force, such as by dashing.
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