1376
The Supper Mario Broth Twitter account has reached 100,000 followers. I would like to thank every one of you from the bottom of my heart for your continued kindness and support. I hope to be able to continue providing sufficiently obscure and informative Mario content for you.
1377
In Super Mario Bros., some enemies can be turned into others when hit from below while 14 to 18 pixels away from the left edge of the screen. A Goomba will turn into a dead red Koopa Troopa; however, a Spiny will turn into a green Koopa Troopa and remain alive in its new form.
1378
1379
1380
In Super Mario World, it is possible to pick up two items at once by carefully positioning them 1 pixel apart beforehand. However, doing so is also dangerous. If the items are released while Mario is facing a wall, they will crush Mario to death.
1381
1382
1383
1384
1385
1387
1388
In Ludwig's Castle in Super Mario World, a room contains a descending spiked ceiling. Once the ceiling hits the ground, the sound effect for Mario's spin jump will be replaced with the sound effect for heavy objects hitting the ground until the room is exited.
1389
1390
1391
1392
1393
In Super Mario Galaxy, walking into this corner in the Honeyhive Galaxy while crouching and then jumping will cause Mario to be stuck in his jumping pose. As long as Z is held, Mario will slide around the ground in that pose instead of walking normally.
1394
1395
1396
1397
In Super Mario Odyssey, if A is pressed on a specific frame while climbing this ledge in the Cap Kingdom, Mario will be stuck walking in place forever and not accept any further input, forcing the game to be reset.
1398
1399
1400