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An extremely rare event may occur when walking through the front door of Big Boo's Haunt in Super Mario 64. A Boo laugh sound effect will play at a greatly reduced pitch, sounding much more like a human laugh.
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The AI of the Wiggler boss in Super Mario 64 is extremely rudimentary. It turns in a large circle, but if Mario stops inside that circle, the Wiggler will perpetually continue making the same turn without correcting itself even though it will never hit Mario.
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In Super Mario World, if Mario touches a reserve power-up on the same frame Yoshi touches a berry, the game will stop responding to input while Mario enters an endless color cycling animation. He is actually quickly cycling through being Mario, Luigi, Fire Mario and Fire Luigi.
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In Super Mario 64, if Mario lands precisely on the edge of the floating island in Cool, Cool Mountain, he will teleport down to the level's death barrier. As Mario is immune to death while in his "recovering from snow" animation, he will first finish it before instantly dying.
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In Paper Mario: Color Splash, there is an extremely obscure interaction that happens if Mario has no usable cards when Roy covers him with yellow paint, whereby Mario will hit Roy with a stick while dancing.
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In Super Mario Galaxy, if Mario performs a Ground Pound at the boundary of sand and water, he will close his eyes and keep them closed until the next time he jumps, spins or comes to a stop. As long as he moves without stopping, Mario can keep his eyes closed indefinitely.
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