1976
1977
In Super Mario 3D World + Bowser's Fury, passing between Fury Bowser's legs while riding Plessie will give Mario a free Super Bell.
1978
1979
1980
1981
In Mario & Luigi: Superstar Saga, performing a High Jump on top of Mini-Mario and having Mario hit Luigi in mid-jump normally earns a coin. However, in the Fawful boss room in Bowser's Castle, it instantly annihilates Mario and Luigi instead, requiring the game to be reset.
1982
In Super Mario Sunshine, Mario can clip through a corner in the Blooper race track in Ricco Harbor, whereupon it is revealed that the track is floating in space, like the secret courses. Once out of bounds, Mario can run around in space, but can never return to the track.
1983
In the Japanese/North American version of Super Mario Bros., Mario is safe at the beginning of World 8-2, as the Koopa Paratroopa that spawns on that screen bounces over him if he doesn't move. In the European version, it was deliberately moved one tile over to kill him instead.
1984
1986
1987
1988
In New Super Mario Bros., if Mario uses a Mega Mushroom in the Mega Goomba boss fight room and touches it in mid-air, the Goomba will stroll in from the right of the screen in mid-air as well. By touching it in different points in the room, the Goomba's elevation will change.
1989
1990
Unused animation of Mario dancing while dressed as a mummy, found in the data of the Game Boy port of the puzzle game Qix.
1991
1992
1993
In Super Mario 64 DS, performing a Slide Kick on the Cool, Cool Mountain slide and falling off the edge will seemingly cause Mario to disappear, but actually warp him high into the air instead. Mario will float in mid-air in that pose until A is pressed, whereupon he will die.
1994
1995
1996
1997
1998
If Tubba Blubba catches Mario while chasing him in Paper Mario, Mario is supposed to flee. However, using Bow's Outta Sight move will confuse Tubba Blubba, making him leave the battle. An even more obscure interaction is that rubbing Repel Gel on Mario achieves the same effect.
1999
In Captain Toad: Treasure Tracker, waiting for 300 seconds in the Bizarre Doors of Boo Mansion level will cause a set of horror movie-like handprints to suddenly appear on one of the walls.