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In Super Mario 64, setting a crate down near a slope of a specific angle and then performing a Ground Pound on it kills Mario instantly.
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In Yoshi's Island, whenever Yoshi eats a Fuzzy, he expels a cloud of gas behind him. Despite appearing to merely be a visual effect, the gas is actually lethal to enemies.
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In Super Mario Bros., any moving platform that scrolls offscreen so that less than 8 pixels of it remain is no longer displayed despite still being loaded. Standing on such a platform causes Mario to appear to float.
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I am devastated to inform you that the relative that was in my care for the last months has passed away earlier today. Please understand that I will be unable to make new posts for some time as I deal with the situation. I am very sorry.
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Posting on all Supper Mario Broth sites will resume now. I cannot express how grateful I am for your support and patience as I dealt with my situation. Thank you all from the bottom of my heart. I hope the upcoming posts will be satisfactory.
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In Super Mario World, it is possible to pick up two items at once by carefully positioning them 1 pixel apart beforehand. However, doing so is also dangerous. If the items are released while Mario is facing a wall, they will crush Mario to death.
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Super Mario Galaxy 2 contains a piece of music the game considers forbidden: the Yoshi version of the "Forest Dwellers" theme. Whenever Yoshi would enter an area where "Forest Dwellers" plays, instead of playing this version, the game crashes.
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Regarding the previous Tweet: I hope this small science-themed departure from my usual content is acceptable. I simply thought the extremely similar sizes of human DNA and GameCube games were notable enough to be documented. Regular content will now resume.