Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(古い順)

1626
In Super Mario Odyssey, if the Snapshot Mode is activated on the same frame the B button is released while capturing an Uproot, the Uproot will become visually glitched. Over time, it will create areas of corrupted black pixelated space within itself.
1627
In Donkey Kong Jungle Beat, Donkey Kong's face is not actually animated. Instead of moving the polygons in his face at runtime, the model simply has 18 pre-modeled "faceplates" loaded at all times, which it switches between to simulate animation.
1628
An audio glitch exists in the original Japanese version of Super Mario Sunshine that is fixed in all other versions. Whenever Mario enters Delfino Plaza during the flood event for the second or any subsequent time, he will let out an extremely drawn-out and distorted scream.
1629
Paper Mario contains unused butterfly wing textures (left) that were finally used four years later in Paper Mario: The Thousand-Year Door (right), creating a rare case of a game containing unused content belonging to a future game instead of a past game.
1630
At release, the Nintendo Switch version of Donkey Kong Country: Tropical Freeze contained a rare glitch where beating level 3-3 would not open level 3-4. Note there is no path to access 3-4 (circled). The game would simply end at that point, as there would be no way to continue.
1631
In Paper Mario: Color Splash, Mario restores color to colorless NPCs as part of the story. However, there is unused code for black paint, which drains their colors instead. As doing that is considered evil in that universe, this could hint at a scrapped "villainous Mario route".
1632
Prior to the release of Super Mario 3D World + Bowser's Fury, the only 2D depictions of Small Peach and Small Rosalina were pixelated black and white stamps. Now, with stamps being upgraded to color artwork, they have their first official art, shown here extracted from the files.
1633
In Super Mario Odyssey, Mario's panting animation does not interact correctly with him looking upward. Standing next to an object of interest at low health, Mario will constantly try to look away from it, only to have his head be jerked back to the object.
1634
In the Super Mario All-Stars version of Super Mario Bros. 2, one of Princess Peach's invincibility frames after picking up the Super Star resembles Princess Daisy, particularly her older design with the pink crown; however, this is likely to be a complete coincidence.
1635
The WarioWare series was created out of the development team's low opinion of Wario's intelligence. According to Yoshio Sakamoto, producer of most WarioWare games, the reason the games feature Wario is because he "is always doing stupid things and is really idiotic".
1636
The calico mother cat in Super Mario 3D World + Bowser's Fury has a model that is optimized for sitting down (left). Although she can stand up, doing so reveals the deformed body and underdeveloped hind legs (right).
1637
In Super Mario Galaxy, Ice Mario/Luigi can normally only create ice platforms on water, but there is one spot where they can also do it on lava. Instead of adding extra code to this lava, the developers used a simple trick where it is encased in invisible boxes of water instead.
1638
In Mario & Luigi: Superstar Saga, if Luigi is made to burrow in the ground in a precise spot at the bottom-right corner of a ledge, he can leave the ledge and burrow in mid-air. This appears as Luigi's hat floating in mid-air in front of Mario (note the shadow under the hat).
1639
In the Splatoon 2 Octo Expansion DLC, the Ink & Watch Station level contains floating Game & Watch systems in the background. The level is too dark to see them clearly; extracted from the files (left), we can see they are Splatoon-themed versions of Donkey Kong Jr. (right).
1640
In the files of Hotel Mario, audio for a tutorial narrated by Mario can be found. However, Mario is not voiced by his voice actor from the final version of the game, but by a monotone voice likely belonging to one of the developers and intended as a placeholder.
1641
As discovered by Twitter user @kikaim, a Chain Chomp on the cover of Mario & Luigi: Superstar Saga + Bowser's Minions only has teeth on one side of its mouth. I have created a mock-up of what this Chain Chomp would look like in 3D.
1642
Due to widespread disagreement over the nature of the Underwhere in Super Paper Mario and the exact mechanism behind Mario being sent there, the previous Tweet can no longer be considered factual and thus has been deleted. I apologize for any undue speculation on my part.
1643
In Paper Mario: The Thousand-Year Door, unlocking Ms. Mowz before Bobbery (possible legitimately) makes her glitched in Chapter 5. The healing menu shows Bobbery instead of her, and using an item on her actually heals Bobbery, wasting the item since he is not physically present.
1644
Due to the small size of Wario's irises, his eye color appears to be black from a distance, and has been depicted as such in the past. However, more modern renders and textures are now detailed enough to reveal that he actually has blue eyes, like Mario.
1645
In the Japanese Super Mario Bros. 2, known internationally as Super Mario Bros.: The Lost Levels, the wind that blows in some levels is so strong that it can blow Mario through walls if he tries walking against it.
1646
In Hotel Mario, a peace symbol is displayed whenever Mario stomps an enemy. However, the symbol is so faint and disappears so quickly that this is nearly impossible to see without isolating a frame and heavily increasing the contrast (right).
1647
In Ludwig's Castle in Super Mario World, a room contains a descending spiked ceiling. Once the ceiling hits the ground, the sound effect for Mario's spin jump will be replaced with the sound effect for heavy objects hitting the ground until the room is exited.
1648
Internal files for Yoshi's Island contain two title screen logos from 1993, two years before the game's release, reading "MONSTER PARK" and "SUPER YOSSY". These were likely some of the earliest names considered for the game. Here they are overlaid over the game's title screen.
1649
One of my relatives has suffered an accident and is severely injured. As a trained caretaker, I will spend my available time providing assistance. Please understand that this will prevent me from making regular posts on my sites in the coming days. I apologize for the disruption.
1650
2000 print ad for Nintendo's official Brazilian website, featuring original artwork of Mario, Pikachu and Donkey Kong.