Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(古い順)

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In Tetris DS, the bottom screen of Puzzle Mode displays a static background of Yoshi looking at the player (top). However, the background is actually made of two parts: an unseen base image of Yoshi looking the other way, which is then covered up with a separate layer.
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The special screens that are displayed in Mario Tennis (top) and Mario Golf (bottom) on the Nintendo 64 if the games are started without any controller being connected to the console.
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In Super Mario Bros. 3, only one out of eight levels in Grass Land (1-2, top middle) has ground that resembles grass due to its color, while the others contain no grass. In addition, the Grass Land map has yellow ground. Worlds 3, 4 and 7 all contain more grass than Grass Land.
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Both Paper Mario: The Thousand-Year Door and Super Paper Mario contain remnants of a design concept for Princess Peach with shorter hair; seen on Peach's chapter intro medallion in the former and found as an unused quick edit of the sprite in the data of the latter.
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Nintendo's 2013 financial report contained examples of Miiverse drawings to illustrate the appeal of the service. Here are all the Mario-related drawings used.
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Due to NES sprite limits, under certain specific circumstances the whites of Mario's eyes will turn black for a few frames in Super Mario Bros. 2. One way to achieve this is to let a Birdo's egg pass Mario (only in small form) and hit the wall behind him in Level 2-1.
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It is possible, although very difficult, to collect 30 of a fruit that is not melons in a level in Yoshi's Story. This can be done by strategically using Heart Fruit to turn 18 enemies into the desired fruit. The drawing in the level ending animation changes accordingly.
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Level 1-7 of Yoshi's Island, "Touch Fuzzy, Get Dizzy", contains one of the easiest-to-perform infinite life tricks in the greater Mario franchise. The process is detailed in the image. Once initiated, the game can be left running without input until the life count reaches 999.
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In the data of Paper Mario, an unused sprite of Peach kissing someone, presumably Mario, can be found (left). As the sprite is only present in a palette used for dark areas, a mock-up of the sprite with the regular palette (and Mario for demonstration) is provided (right).
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Official artwork of Bowser laughing at a screen depicting logos of Internet video streaming services from a Japanese Wii U informational brochure. Although it may appear that the TV screen has been edited in from different artwork, this is the only existing version of this image.
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The Balloon Boo, encountered only in World 4-Ghost Castle in New Super Mario Bros., is always seen from the front. Extracting and viewing the model from the side, we can see it is actually shaped like a balloon, even including a hole in the tail that is not normally visible.
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Box art for the unauthorized "Super Mario Castlevania" disk for the Famicom Disk System (left). The game consists of Castlevania with Simon's graphics being replaced by sprites of Mario from Super Mario Bros. (right).
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In Level 3 of the "Opening Night" microgame in WarioWare: Smooth Moves, Samus Aran from the Metroid series appears playing a cello (left). This is likely a reference to the NES version of Tetris, where upon reaching a high enough score, Samus also appears playing a cello (right).
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Goombas were added very late into the development of Super Mario Bros., and due to time constraints, the team decided to edit a previously drawn sprite rather than creating a new one from scratch for the enemy. The provided image details the process.
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In Super Mario Bros. 3, it is possible to become trapped in this spot in Level 1-3. If Small Mario stops the Koopa shell after it breaks two blocks and falls down the opening, a hidden Note Block will stop him from jumping back out. Mario cannot escape until the timer runs out.
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Whenever Mario travels via the Cheep Blimp in Paper Mario: The Thousand-Year Door, a small version of Glitzville is seen from far away (top). Zooming in, we can see that the small signs were not localized and display the Japanese names "Urontown" and "Fresh Juice Uron" (bottom).
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In the Yoshi's Crafted World demo, a box of cookies called "Yo'ster Cookies" can be found. This in a reference to Super Mario RPG, where an island inhabited by Yoshis called "Yo'ster Isle" can be found.
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In Super Mario Galaxy 2, the background of Bowser's Galaxy Generator appears to be a gigantic castle hallway (top left). However, this is merely a perspective trick. The hallway and columns are not 3D models, but instead merely a texture covering the inside of a large sphere.
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Very briefly visible in the trailer for Super Mario Maker 2 is an aesthetic change that has been widely requested for the original: the starting platform is no longer separated from the level with a visible boundary. Instead, now the platform merges with the rest of the level.
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The licensed 1989 coloring book "Nintendo Super Mario Bros. Sticker Fun" contains two instances of Goombas with irregular designs: one with fangs pointing down instead of up (top), and another without any fangs or eyebrows (bottom).
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Full version of a promotional render of Toad's Turnpike for Mario Kart 64. The full image was only used in Japan; audiences in all other territories were provided a cropped version that omitted the sign saying "Kinopio Highway", the course's Japanese name.
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In the casino minigames found in Super Mario 64 DS and New Super Mario Bros., Luigi appears wearing a croupier outfit. Although he is only seen from the waist up, his legs are also modeled. Here are images of Croupier Luigi's model from various angles.
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In Mario & Luigi: Superstar Saga, clearing 4 lines at once in the Barrel minigame will result in an 8-bit sprite of a skeleton briefly appearing. The sprite is a reference to the original sprite of the Stalfos enemy from The Legend of Zelda on the NES.
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This group artwork for Super Mario Bros. 3 is notable in that every single character in it with a visible eye color (eyes that are not simple dot pupils) has blue eyes. Bowser's eye color was changed to red since, so this would no longer be true if the image was recreated today.
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Roy Koopa's model without his sunglasses. While the lack of eyes is to be expected given how his sunglasses are never taken off, the area behind them is nevertheless fully modeled, with a skin texture where the eyes would be.