Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(新しい順)

1676
The 1994 CD-ROM re-release of Mario's Time Machine, known as Mario's Time Machine Deluxe, features the only appearance of Bowser's mother in a Mario game. She is a librarian in charge of the game's reference texts.
1677
In Paper Mario: The Thousand-Year Door, jumping down the well next to the Creepy Steeple with Vivian out briefly shows Vivian's body to be very elongated during the fall, before it is unloaded. By zooming out, we can see the full extent of Vivian's height during the scene.
1678
During the minigame "Hole Hogs" in Mario Party 9, green hills can be seen in a corner (top left). Zooming out (top right), we can see that this is actually a model of a lake from the World 6 map of New Super Mario Bros. Wii (bottom), which has been imported and slightly edited.
1679
When Mario normally dismounts Yoshi in Super Mario Galaxy 2, Yoshi will wait briefly before teleporting away in an egg (left). However, dismounting Yoshi before the pole leading to the final boss fight results in Yoshi waving goodbye to Mario and not teleporting away (right).
1680
In the microgame "How the West Was Really Won" in WarioWare: Smooth Moves, failing results in the cowboy's underwear being revealed, which features Super Mario World power-up sprites. In-game, this is partially obscured by the timer; here is the graphic extracted from the data.
1681
Charles Martinet during a recording session for Mario Party 4. Each photo was taken when he was voicing a different character: 1. Wario, 2. Luigi, 3. Waluigi, 4. Mario.
1682
During the ending to Super Mario Sunshine, we briefly see Mario from FLUDD's point of view (top). There is a small window in the bottom left of this screen saying "Game Over". This appears to be a recreation of the Game Over screen from Mario Bros. on the NES (bottom right).
1683
In Mario & Luigi: Superstar Saga, walking against the plant in this corner of the Hoohoo Village cave (top left) with Mario in front will make Mario seemingly disappear (top right). However, Mario is simply teleported very high up and will fall down after a while (bottom).
1684
There exists one piece of in-game evidence in favor of the widespread Internet joke that Yoshi does not pay his taxes: in Fortune Street, Yoshi is the only one out of 26 characters that requests to be exempt from paying taxes when the player builds a new tax office.
1685
In Super Mario Odyssey, if Glydon is captured in the Sand Kingdom and placed on top of quicksand, his face will deform in the manner depicted.
1686
In the Toad Harbor track in Mario Kart 8/Mario Kart 8 Deluxe, a Peach statue in the style of the Statue of Liberty can be seen across the water (left). It is not possible to get close to it in-game; however, extracting the model allows us to see it more clearly (right).
1687
Sprites for an unused bird found in the data of Mario & Luigi: Bowser's Inside Story. Since the sprites are next to Broque Monsieur in the code, it is possible that these birds were intended to be collectible in an early version of the game, as Blitties are in the finished game.
1688
Star Yoshi is a form Yoshi can take in the game Yoshi for NES and Game Boy. It is simply Yoshi with a star floating next to him (left). However, a manga based on the game reimagines Star Yoshi as a giant Godzilla-type monster (right).
1689
In Mario Kart DS, the Waluigi sign on the Waluigi Pinball track is lit from below, so that the top of his "Γ" emblem is too dark to be visible. This is an inventive way to save texture space, as it allows the now symmetrical sign to be halved and mirrored instead of stored whole.
1690
Nabbit's model without his handkerchief.
1691
The Toad Shop in Super Princess Peach includes a small "description box" on the bottom of the screen (left). However, it seems to serve no purpose as the description of each of the 33 items sold in the shop is "[name of item], that's what that is!"
1692
In Super Mario Sunshine, the Blooper surfing room in Ricco Harbor uses the secret course "train tracks" skybox, which can be seen by entering first-person view near a wall. The same is true for Corona Mountain, however, this cannot be seen in-game and requires tools to view.
1693
In the Bowser in the Dark World course in Super Mario 64, whenever the Fire Spitter is active, two red pixels can be seen very far away, under the final part of the level. This is the location the fire actually spawns before being teleported to the Fire Spitter one frame later.
1694
Level 5-3 of New Super Mario Bros. contains a unique enemy, the Snailicorn (left). Due to the game running at 240p natively, it is hard to make out the details of the model. By increasing the game's internal resolution, we can take a closer look at the Snailicorn's design.
1695
One of the first concept sketches of Donkey Kong for the Donkey Kong arcade, drawn by Shigeru Miyamoto.
1696
The earliest known 3D model of Bowser, seen in a 1986 NES commercial.
1697
With 1948 triangles, the model for the Menu Toad in the Nintendo 64 version of Mario Tennis is one of the most complex character models on the system. In fact, a typical doubles match with four characters will be less hardware-intensive than simply rendering the Menu Toad.
1698
In Chapter 3 of Paper Mario: The Thousand-Year Door, Mario discovers two characters after their life was drained from them. Bandy Andy has a pained expression. However, when spoken to, he says he thinks he won't make it, during which he briefly changes to a happy expression.
1699
Promotional photograph of Mario with British television and radio presenter Desmond "Des" Lynam during a Super Mario Sunshine preview event.
1700
Princess Toadstool design from an early Super Mario Bros. manga predating the wide adoption of her current design; based roughly off of her Super Mario Bros. sprite (left).