Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(新しい順)

1176
For many years, the only Dry Bowser plush available was unlicensed (left), in some cases using fake official-looking tags. In March 2020, the first officially licensed Dry Bowser plush will be released (right). Here is a comparison for potential buyers to avoid being deceived.
1177
Luigi's Mansion (left), Luigi's Mansion Arcade (middle) and Luigi's Mansion 3 (right) all feature King Boo making a distinctive sound imitating Luigi's Poltergust. As the arcade is a retelling of Luigi's Mansion: Dark Moon, this retroactively covers all 3 main series entries.
1178
Food served at an official Mario café that was open for a limited time in 2015 in Tokyo. Shown here are Super Star omelettes, a Warp Pipe soda decorated with a strawberry Piranha Plant, and a pixel art latte in the background.
1179
Officially licensed 1992 Japanese plush of the Mega Mole enemy from Super Mario World. The toy interprets the light coloration on the sprite's cheek, likely intended to be simple shading (left), as blush marks instead (right).
1180
The intro to the North American version of New Super Mario Bros. Wii starts with the message "Today is Princess Peach's birthday!" (left). For an unknown reason, this was changed in the European version to sound less enthusiastic (right).
1181
Until now, it has been assumed that the "avoiding eye contact" render was the rarest version of the Mario Party Koopa Troopa artwork; however, an even rarer one was discovered in a German magazine. The renders, along with descriptions, are presented sorted by rarity in the image.
1182
In Super Paper Mario, Count Bleck never removes his top hat (left). However, by unloading the texture for the hat, we can see what he would look like without it (right). Removing the hat also makes it clearer that his visible eye and monocle are slightly misaligned.
1183
While the character section in Game & Watch manuals usually attempts to be detailed (Super Mario Bros., left); the Mario the Juggler manual is unusually succinct and has the following description for Mario: "Mario Juggles."
1184
In Paper Mario, if no input is made during the Peach interludes for 60 seconds, Peach will yawn and stretch (middle), before falling asleep 15 seconds later (right). Note that in this game, this behavior is exclusive to Peach; Mario will never sleep.
1185
The Golden Diva, the final boss of Wario Land 4, is always partially obscured by at least one of the following: her masks, a transparency effect, and Shokora's jewelry (left). By extracting her sprite from the data, we can see what she looks like without them (right).
1186
According to the Art of Super Mario Odyssey book, the original concept for the game's title sequence intended for it to convey a feeling of despair after Mario loses Peach in the intro, as the camera slowly zooms out to reveal him being completely alone before the logo appears.
1187
Artwork from a 2002 website for a Super Mario Sunshine promotional campaign at Best Buy.
1188
In Mario Party Advance, Dorrie has a unique sad expression that appears for only one frame if visited with anyone other than Yoshi. After complaining about being lonely, Dorrie will assume the expression right before the final letter in the word "friend" appears in the text box.
1189
In 2013, Nintendo of America hired hand shadow performer Drew Colby to create a shadow-based commercial for Super Mario 3D World. Alongside the commercial, Nintendo published a guide on how to produce shadows of objects from the game.
1190
2019 officially licensed Mario suit and tie.
1191
Header graphic used for the official Nintendo of Japan website for most of 1996, featuring artwork of Wing Mario from Super Mario 64.
1192
One of the clearest available images of the pre-release version of Mario's sprite from Super Mario RPG, found in the British Edge magazine (left), compared to the sprite from the finished game (right).
1193
Front and back of a medallion awarded for outstanding service, issued by the US Navy in 2010. The medallion features designs of Mario- and Luigi-like characters in Navy uniforms and inspirational messages.
1194
In Super Mario Sunshine, during some missions, trees will grow when certain spots are cleared of Goop. If the camera is turned away as the tree appears, it will not grow to its full size, instead stopping when it is still small, as in the screenshot.
1195
In Super Mario Odyssey, Princess Peach is seen in every kingdom after the end of the game, going on a trip with Tiara. The Art of Super Mario Odyssey book reveals there was a concept for Bowser to take such a trip as well, to ease his heartbreak after being rejected by Peach.
1196
New Super Mario Bros. contains code for a "Chain Cerberus", multiple Chain Chomps attached to the same post. Instead of being merely unused, the code is designated forbidden since the game deliberately executes a game-crashing function called OS_PANIC when it is loaded.
1197
In Super Mario 64, an oversight in the code results in the texture for one of the Scuttlebug enemy's eyes being mirrored along the wrong axis, giving it a lopsided appearance (left). By loading the model correctly, we can see what the eyes were intended to look like (right).
1198
In the intro to the "Pirates" minigame in Game & Wario, a wide shot of Diamond City is shown for 2 seconds. During this, near the bottom left corner, the Reporter and Wrestler from the "Ringside" minigame in Rhythm Heaven Fever can be seen.
1199
Update to the most recent Tweet: the photo was taken in Maryland, US in either 2001 or 2002. The information in my original post was taken from a Japanese blog. Thank you to @tristencitrine, the person cosplaying as Toad in the image, for the correction! twitter.com/MarioBrothBlog…
1200
Mario Party 8 contains an unused model of the Fun Bazaar minigame wagon with a picture of humans on the TV (left). This is actually a photo of a 2005 cosplay event in Japan (right), which was likely taken from a private blog and not intended to be used in the finished game.