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The intro theme from Hotel Mario is not an original composition, but an arrangement of a song composed by Max Steiner for the 1933 film Little Women. Below is the game's intro with the original 1933 song overlaid over the visuals.
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In Yoshi's Island, touching a Fuzzy makes Yoshi "get dizzy", i.e. distorts the screen. This can be taken beyond the confines of the level. If Start and Select are pressed on the frame where Yoshi touches the Fuzzy, the map screen will be affected with a mosaic censor effect.
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In Super Mario Odyssey, capturing a Tropical Wiggler in the Lost Kingdom and placing it on top of the Uncle amiibo robot will cause Uncle amiibo to rotate. By extending the Tropical Wiggler, it can be made to spin around at high speeds.
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In Super Mario 64, if Mario collects a 100 coin star above water while spinning, he will return to regular movement during the star collection scene. However, his spinning is not stopped, but merely suspended. Mario will finish spinning after the save prompt.
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In Super Mario Bros., kicking a shell earns different point amounts for performing increasingly difficult actions. A simple kick is 400 points, one following a stomp is 500, kicking when the Koopa is beginning to emerge is 1000, and doing it on the last possible frame is 8000.
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In Bowser's Star Reactor in Super Mario Galaxy, going even slightly left of a specific Thwomp causes Mario to die instantly. This is due to an invisible cube, called a "DeathArea" internally, being mistakenly placed too close to the path. Details at the end of the footage.
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In Super Mario World, Skewers are able to steal Mario's power-ups. If a power-up crosses the path of a Skewer, the Skewer will first absorb it inside itself, then into the wall, and finally whisk it off-screen.
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In Tetris Attack, the cutscene of meeting Bowser plays an uncharacteristically lengthy and imposing piece of music called "The Place Where Evil Sleeps". This is actually the original Panel de Pon's final boss theme, downgraded to playing only in this short cutscene.
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In Super Mario World, if Mario touches a reserve power-up on the same frame Yoshi touches a berry, the game will stop responding to input while Mario enters an endless color cycling animation. He is actually quickly cycling through being Mario, Luigi, Fire Mario and Fire Luigi.
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In Super Mario Galaxy, there is a piece of faulty collision in front of the door to the Garden on the Comet Observatory that will cause Mario to enter a variety of glitched animations based on his position, some of which are showcased below.
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Due to the way NPC animations work in Super Mario Sunshine, there is a specific distance for each of them where they will stay still if Mario is looking at them but start moving when he turns away. Note the Pianta in the distance only dancing when Mario is not looking at him.
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