Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(新しい順)

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All hardware sent in to Nintendo for repair is tested using system-specific software. One GBA test cartridge contains a bizarre graphics test where images of Donkey Kong, Chunky Kong and Diddy Kong are displayed and then censored to test the console's mosaic tiling functionality.
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In Super Mario Odyssey, if a captured Cheep Cheep is brought over to Lakitu, who is fishing, Lakitu will say "I can't fish under these conditions!", which ironically implies that Lakitu is bothered by the presence of fish while he is trying to fish.
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Splash screen depicting Mario and two defeated enemies that briefly appears before each bonus round in the licensed 1987 version of Mario Bros. for the Commodore 64.
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A German-exclusive glitch may randomly occur during the optional fight against Bowser X in Mario & Luigi: Bowser's Inside Story, where Bowser may turn into a glitched mass of enemy sprites. This can only happen on the European version, and only if the language is set to German.
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In Super Mario Odyssey, each kingdom has its own local variety of birds, with the ones in the Luncheon Kingdom being extremely round. The Art of Super Mario Odyssey book reveals that they are actually skinny birds coated in salt, showing a scrapped mechanic to knock the salt off.
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In Super Mario Galaxy, the Rocky Wrench-like Monty enemies emerge from manholes to attack Mario. When they are hiding underground out of view, their models are distorted, with their eyes floating next to their heads.
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If the Mario figure from the Super Mario 64 Question Mark Block LEGO set (left) is lost, it cannot be replaced with the included spare parts; however, they can be used to create a "capless Mario" (right), which may be a reference to how Mario can lose his cap in Super Mario 64.
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A follow-up to the recent post about the rare artwork of Toad and Yoshi holding hands: reader @_Kingboomber_ has faithfully recreated the artwork by tracing over the original scan for those who wished for a high-quality version of it. Thank you very much for your excellent work!
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In Tall Tall Mountain in Super Mario 64, it is possible to skip the slide by jumping to the alcove with the star directly. However, this can also be deadly; as it was not designed to be entered this way, the imprecise collision can cause Mario to clip through the wall and die.
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The creators of the North American print ad for Paper Mario: The Thousand-Year Door were given a version of the game's map that contained spoilers. However, by cleverly rotating, cropping, and placing Mario in front of it, they were able to hide most of the spoiler locations.
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Extremely rare official artwork of Toad and Yoshi holding hands, seen only in a single Japanese magazine promo for Super Mario Bros. Deluxe of which no currently known high-resolution scans are available.
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Dr. Mario World contains unused icons with a wildly different aesthetic from the rest of the game, depicting medieval fantasy armor and items. These are likely placeholders or leftovers from development.
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Many of the courses in Super Mario 64 have about the same polygonal complexity as Mario himself, with some even having fewer polygons than he does. In many places in the game, the console spends more computational power displaying Mario than the entirety of the rest of the scene.
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In the Super Mario Galaxy games, crouch-walking makes Mario immune to electric fences.
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This 1993 collectible card from Japan is the only officially licensed merchandise that spells Luigi's name as "Ruigi". While his Japanese name, ルイージ, can be romanized as "Ruiji", no other merchandise makes this mistake due to the L on his hat being clearly visible.
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The GoGo Mario is an officially licensed 1992 Japanese wheeled toy that is wound by pressing down on Mario's head. The instructions on the package depict the toy in a stylized manner, as though it was the actual Mario growing a long neck.
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@randomposter19 No; I have no interest in compromising the integrity of the account and going against my veracity policy simply to make a joke. All content posted is still factual even on April 1st. You may see this in-game yourself if you use Snapshot Mode. Thank you very much for your inquiry!
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In Super Mario Odyssey, Mario briefly appears inordinately angry or annoyed every time he has to climb a ledge. This is usually hidden from the player due to the camera normally seeing Mario from behind when he climbs a ledge, but can be seen in Snapshot Mode.
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In 2017, the German official Mario Kart Facebook account posted this image of SNES Rainbow Road from Mario Kart 8, which translates to "IN HELL THERE IS NO FIRE, ONLY COLORFUL ROADS WITHOUT RAILINGS". This marks a rare instance of official Mario material using the word "hell".
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In Super Mario World, it is normally impossible to die during the bonus roulette minigame. However, if glitches are used to do so and Mario loses his last life, the resulting "GAME OVER" screen will be glitched, spelling out something resembling "MFii[N IERIL" instead.
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In Super Mario Galaxy 2, the further away a slope is from the camera, the less slippery it becomes. This may result in Mario slipping while running up a slope that is close to the camera, but suddenly being able to run up all the way if the camera is zoomed out.
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Electrodrome from Mario Kart 8/Deluxe is the only race course in the entire Mario Kart series (even counting the arcade games and Mario Kart Live: Home Circuit) with a name consisting of only one word. Below are all different unique track names for comparison.
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Game & Watch Gallery 3 contains a bizarre unused graphic of two characters, possibly stylized versions of Mario and Luigi, carrying a Pikachu in a manner usually used for animals being prepared to be roasted over a fire.
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In Super Mario Galaxy, quickly spinning and Ground Pounding as Flying Mario will cause him to stall while making many "wah" and "yah" noises. This is difficult in the Wii version due to the motion controls, but easy in the Switch version due to spinning being mapped to a button.
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In Super Mario Odyssey, if a defeated Sherm enemy despawns while behind Mario, and then the player uses Snapshot Mode to turn the camera around to look at it, the respawned Sherm will appear as a floating cowboy hat.