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In Super Mario Galaxy, if Mario is attacked by multiple Slurples and they are defeated with Star Bits, as long as Mario keeps running, he will become glitched and act like Slurples are still attached to him. After about half a minute of running, he will become invisible.
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In Super Mario 64, performing certain actions while above quicksand will cause Mario to experience a "remote quicksand death", where he will act as though he is being sucked into quicksand even though he is in mid-air.
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Super Mario 64 uses an inventive camera trick to hide a rendering limitation in Big Boo's Haunt. In this room, the default camera is fixed to perfectly align the bars on the window with the door behind it. Only by entering first-person view can we see that the door is missing.
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