Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(いいね順)

951
The Art of Super Mario Odyssey book provides in-universe lore for the Binoculars, describing how they operate and stating that they are supposed to be an older model of the Binoculars from Super Mario 3D Land (right).
952
In Paper Mario: TTYD, some audience members in the Glitz Pit use normal NPC models (left) while most use crowd models (right). Due to the low resolution of the latter, the female Toads' smile is distorted to a line, making them appear less happy than the high-resolution Toads.
953
The Wheel Slug is a friendly character cut from Wario Land: Shake It that would have been used by Wario to ride along rails. It has animations for transforming from a slug into a wheel and back. In the finished game, it was replaced with a vehicle called the Unibucket (right).
954
In Paper Mario: The Thousand-Year Door, the audience in the Blooper fight will consist of 2 members if Mario is at Level 1 (left). Rarely, Luigi is present; since he counts as 2 members, it is possible for the audience in that battle to consist of Luigi sitting alone (right).
955
In Paper Mario: The Origami King, Bobby's line about amnesia actually contains two references. In addition to the more obvious Yume Kōjō: Doki Doki Panic reference, the words "ambrosia" and "amnesty" are a reference to a line said by Gulliver in Animal Crossing: New Leaf.
956
Bronze Mario statue awarded to Nintendo of America employees in recognition of longtime service. The statues are made by R. S. Owens & Company, the current manufacturer of the Emmy award statues, as well as formerly, the Academy Awards.
957
In Super Mario Galaxy, if Mario is attacked by multiple Slurples and they are defeated with Star Bits, as long as Mario keeps running, he will become glitched and act like Slurples are still attached to him. After about half a minute of running, he will become invisible.
958
Nintendo of Europe's official German guide for Donkey Kong 64 claims that Tiny Kong is in charge of the taxes and finance of Donkey Kong Island.
959
In the Super Mario 64 demo playable at the Shoshinkai 1995 trade show, Mario's triple jump put him into a twirling state, making him descend slowly. This was cut from the finished game, but was reused in Super Mario 64 DS for Luigi's backflip, which makes him twirl the same way.
960
Internal files for Yoshi's Island contain two title screen logos from 1993, two years before the game's release, reading "MONSTER PARK" and "SUPER YOSSY". These were likely some of the earliest names considered for the game. Here they are overlaid over the game's title screen.
961
In Super Mario 64, performing certain actions while above quicksand will cause Mario to experience a "remote quicksand death", where he will act as though he is being sucked into quicksand even though he is in mid-air.
962
Unused "Cookie Yoshi" model found in the files of Yoshi's Woolly World. As it resembles the Kirby's Epic Yarn-style early Yoshi design for the game, this could have been a scrapped idea for a transformation whereby Yoshi would turn into a cookie.
963
In Super Mario Maker for Nintendo 3DS, Mario normally always reverts to his small form upon death. However, an unused death sprite for Fire Mario exists, depicting him as a squished Koopa. If Fire Mario could die, that is what he would look like.
964
As Baby Yoshis have only appeared in Mario games with 2D gameplay, they are always seen only from the side. However, official merchandise allows us to see what Baby Yoshis look like from the front.
965
In the intro to WarioWare Gold, Penny is seen picking up a giant pink phone receiver (top). The phone is never seen in-game again, making it a one-off joke. However, a post-release animation on Nintendo of Japan's YouTube channel finally shows the phone in full (bottom).
966
The decorative butterflies in Super Mario Galaxy 2 will change their color to green if they land on Mario while he is sleeping. Details in image.
967
In one very brief shot of the Lego Super Mario trailer, a figure can be seen from afar that does not appear in the rest of the trailer or in any of the promotional photos currently released for the product. It is a Monty Mole (circled on left, close-up on right).
968
In New Super Mario Bros. Wii, if a character wearing a Penguin Suit knocks another character wearing a Penguin Suit off a Yoshi in mid-air using a Ground Pound, for one frame, both of the characters' heads will detach from their bodies.
969
In the original Nintendo 64 version of Paper Mario, the ground in Star Haven has a rainbow effect that recolors the ground based on distance from the camera (top). This effect is hardware-specific and absent from the Wii and Wii U Virtual Console versions of the game (bottom).
970
In Mario Kart 8/Deluxe, the Water Park track contains Wario and Waluigi branding, meaning the park is likely owned by them. This suggests that the name could be a subtle pun; "Water Park" starts with "Wa", a syllable often used to refer to Wario and Waluigi.
971
Super Mario 64 uses an inventive camera trick to hide a rendering limitation in Big Boo's Haunt. In this room, the default camera is fixed to perfectly align the bars on the window with the door behind it. Only by entering first-person view can we see that the door is missing.
972
Steamer is a talking locomotive that first appeared in Mario Party 2 and had a string of minor appearances lasting until Hudson Soft's final Mario Party game, Mario Party DS. With the dissolution of Hudson Soft, it is unlikely Steamer will ever be seen again.
973
The text graphics for Super Mario World contain the word "ILLUSIYELLOW" among the alphabet tiles. This word is actually used for a clever trick that allows the game to bypass level name length limitations by squeezing in one extra character. Details in image.
974
In Yoshi's Island, a glitch can delay the Naval Piranha battle by 25 minutes. If Yoshi is underwater when he approaches Naval Piranha, there is a chance that Kamek's theme will play, but Kamek himself will only appear 25 minutes later to start the boss cutscene (details below).
975
In Super Smash Bros. Brawl, Wario is immune to the sleep effect of Peach's Final Smash as long as he is riding his bike. As seen in the provided screenshot, Wario is able to freely move and attack Peach with his bike during her Final Smash animation.