The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
In a nutshell, it's just a texture generator utility. I didn't want to open Photoshop just for creating a ramp texture. github.com/keijiro/Metatex
Making an introductory tutorial about Unity visual scripting.
Shibuya, Tokyo. Captured with iPhone 13 Pro Max. github.com/keijiro/Bibcam…
Shibuya, Tokyo. Captured with iPhone 13 Pro Max. Visualized from a third person view. The LiDAR sensor only has 5 meters range. github.com/keijiro/Bibcam…
Windows Terminal supports pixel shader effects, so I created disco mode. gist.github.com/keijiro/ddc78e…
Procedural walk animation with Animation Rigging + Animation amplitude control + Head rotation delay + Smoke VFX #unity3d github.com/keijiro/Charac…
Testing AR Foundation 5.0 on Unity 2022.2.
VFX with Unity AR Foundation
VFX with Unity AR Foundation
Camera tracking modes (fixed vs loose follow)
Simple tiling vs. Hex-tiling. You can try it out with the Surface Gradient Bump Mapping experimental package. youtube.com/watch?v=GjO8XL…
I tried creating a proof-of-concept implementation of a ChatGPT-powered shader generator for Unity. github.com/keijiro/AIShad…
I created a proof-of-concept integration of ChatGPT into Unity Editor. You can edit your Unity projects using natural language prompts. github.com/keijiro/AIComm…
普通に日本語でも動きますわな(何もコードは変えてない)