Keijiro Takahashi(@_kzr)さんの人気ツイート(新しい順)

普通に日本語でも動きますわな(何もコードは変えてない)
I created a proof-of-concept integration of ChatGPT into Unity Editor. You can edit your Unity projects using natural language prompts. github.com/keijiro/AIComm…
I tried creating a proof-of-concept implementation of a ChatGPT-powered shader generator for Unity. github.com/keijiro/AIShad…
Simple tiling vs. Hex-tiling. You can try it out with the Surface Gradient Bump Mapping experimental package. youtube.com/watch?v=GjO8XL…
Camera tracking modes (fixed vs loose follow)
VFX with Unity AR Foundation
VFX with Unity AR Foundation
Testing AR Foundation 5.0 on Unity 2022.2.
Procedural walk animation with Animation Rigging + Animation amplitude control + Head rotation delay + Smoke VFX #unity3d github.com/keijiro/Charac…
Windows Terminal supports pixel shader effects, so I created disco mode. gist.github.com/keijiro/ddc78e…
Shibuya, Tokyo. Captured with iPhone 13 Pro Max. Visualized from a third person view. The LiDAR sensor only has 5 meters range. github.com/keijiro/Bibcam…
Shibuya, Tokyo. Captured with iPhone 13 Pro Max. github.com/keijiro/Bibcam…
Making an introductory tutorial about Unity visual scripting.
In a nutshell, it's just a texture generator utility. I didn't want to open Photoshop just for creating a ramp texture. github.com/keijiro/Metatex
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
The world through iPhone 13 Pro Max sensors (Shibuya, 23rd Nov)
Sushi Transformation
Watercolor effect and VFX graph github.com/keijiro/KinoAq…
Implemented the hand/finger tracking pipeline using the MediaPipe detector models with Unity Barracuda. Although there is still room for optimization, I'm almost satisfied with the quality and performance. github.com/keijiro/HandPo…
The Face Mesh model is impressively fast. It runs smoothly with 60 fps video input. (BlazeFace + Face Mesh on Unity Barracuda) github.com/keijiro/FaceMe…
Slightly updated the sample project of the Bolt MIDI plugin. github.com/keijiro/BoltMi…
I added VFX Graph support to the "iPad as a remote AR camera" rig. Now I can try several VFX ideas with ARKit features (e.g. person segmentation) on desktop-grade GPUs. github.com/keijiro/Rcam2