301
302
303
304
305
306
307
308
309
In Super Mario 64, Mario's health is not restored when entering a course. By precisely timing fire damage, it is possible to enter Lethal Lava Land with 0 health. Mario will play the entering animation as normal, but die immediately upon touching the ground.
310
In Level 5-4 of Yoshi's Island, two Georgette Jelly enemies are positioned a specific distance from each other so that if Yoshi spits a Shy Guy into the space between the two, the Shy Guy will bounce between them indefinitely.
311
312
Official Yoshi ringtone available for download from Nintendo of Europe's site in 2002. The ringtone is an arrangement of the Yoshi's Island track from Super Smash Bros. Melee.
313
314
315
316
317
318
319
Previously, I have posted about the enigmatic "Stop Watch" character, an animate version of the Stop Watch item from Super Mario Bros. 2 that appeared in a few licensed works. Reader @RealSplatJam discovered that it likely originated from a misinterpretation of the game's manual.
320
321
In Yoshi's Island, whenever Yoshi eats a Fuzzy, he expels a cloud of gas behind him. Despite appearing to merely be a visual effect, the gas is actually lethal to enemies.
322
In Super Mario 64, punching Big Goombas seemingly does nothing. However, internally, it actually activates their "mark_goomba_as_dead()" function, so they exist in a state where the game considers them already dead. Leaving and coming back will cause them to not respawn.
323
324
325