Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(古い順)

1101
The reason Yoshi's Island is called Yo'ster Isle in Super Mario RPG is because the translator chose to use the original Japanese name for it from Super Mario World, ヨースター島, or Yoster Island. This is in turn a reference to イースター島, the Japanese name for Easter Island.
1102
On the character selection screen of Mario Kart Wii, looking closely at Donkey Kong's innermost toes shows a red texture resembling painted nails (left: normal view, middle: zoomed in). This is actually a mapping error that applies Donkey Kong's mouth texture to his feet (right).
1103
The Mario Characters Nintendo 3DS theme (top) is a remake of the earlier Mario Character Size Chart (bottom). Every character is either in a different pose or has updated shading, except for Birdo and Goomba, who were evidently not considered important enough to warrant this.
1104
While it may appear like the backgrounds in Super Mario Bros. are made out of individually placed elements, there are in fact only 3 different pre-made backgrounds, seen in levels 1-1, 1-3 and 2-1. By changing a single byte in the game's code, any level can assume any background.
1105
The final section of the digital manual for Paper Mario: Color Splash, titled "Secret Stuff", contains photos of the real-life steak that the development team prepared and scanned in to create the texture for the Steak mini-boss in Chapter 5.
1106
The music track playing in the bramble levels in Donkey Kong Country 2 is called "Stickerbush Symphony". However, during the late 2000s, the misspelling "Stickerbrush Symphony" with an extra R has taken hold among the audience and is now more widespread than the correct spelling.
1107
A commonly found unlicensed Bowser plush from China has a manufacturing issue where Bowser's eyebrows are attached very flimsily to his forehead. Within several months of use, most of these toys' eyebrows fall down and only remain attached at the nose.
1108
In Super Mario Odyssey, it is never shown what the Odyssey looked like before being abandoned in the Cascade Kingdom. The Art of Super Mario Odyssey book reveals that it was originally black with a pink ribbon, and the in-game red color scheme is a result of Power Moon magic.
1109
In Super Mario World, when Small Mario finishes a level while riding Yoshi and shows the victory sign, the top of his head is offset by 2 pixels to the left, making his hat appear misaligned (left). In remakes and the Super Mario Maker games, this has been corrected (right).
1110
Extremely rare promotional Luigi's Mansion flashlight given to select invitees to E3 2001. The glass is patterned to cast a GameCube logo shadow. The red button above the on/off switch keeps the flashlight off while pressed, mimicking the B button functionality in the game.
1111
Across the Mario franchise, various items are decorated with the letter P. For some of them, it is explained what the P stands for (details in image). However, what it stands for on the most common of these, the P-Switch, remains unknown to this day.
1112
The Japan-only Nintendo 64 game Tamagotchi 64: Minna de Tamagotchi World includes the Mario-themed Mariotchi (left) and the Wario-themed Waruotokotchi (roughly "Bad-Man-tchi", right). Here are their designs and special unlockable scrapbook images.
1113
In Yoshi's Island, a glitch can delay the Naval Piranha battle by 25 minutes. If Yoshi is underwater when he approaches Naval Piranha, there is a chance that Kamek's theme will play, but Kamek himself will only appear 25 minutes later to start the boss cutscene (details below).
1114
In Mario Superstar Baseball, every captain has four possible team names and logos: one default, one when most of the team members match the captain's type, and two special ones only used when the team includes four particular players. Below are all logos with their requirements.
1115
The Fire Flower sprites have been imported from Paper Mario (left) into Paper Mario: The Thousand-Year Door (right) with minimal changes such as recoloring and partially removing outlines. This is the only instance of graphics being reused between these two games in this manner.
1116
In the Japanese version of Super Mario World, there is an unremarkable block in a maze full of them in Vanilla Dome 1 (left) that was changed to dispense a Cape Feather in the US version (right). This is the only instance of a block's contents being changed between the versions.
1117
Extremely rare officially licensed eraser of Chained Kong from Super Mario RPG. Chained Kongs and Guerrillas are uncommon prisoner-themed enemies in the game that use Donkey Kong's design. A limited run of erasers based on the game's more obscure characters was made in 1996.
1118
Drawing of Peach, Mario and Luigi by Shigeru Miyamoto, seen in the official Japanese guide for Super Mario All-Stars. This is one of the very rare instances of Miyamoto drawing Peach's modern design, as he usually draws Mario, Yoshi and Toad when asked to do a sketch.
1119
In Luigi's Mansion 3, a physics glitch can sometimes cause dragged items to shoot upwards at immense speeds if they touch another draggable item (left). For one frame, the rope of the Suction Shot is seen extending upwards to follow the item (middle) before it vanishes (right).
1120
In Super Paper Mario, the Power Plus item raises the party's Attack by 1. During this, a "+1" arrow appears above the character (left). However, in the special case where the stat is already 99, a unique "+0" arrow appears instead and the item is wasted with no effect (right).
1121
The North American manual for Super Mario Bros. made extensive use of the words "kill" and "die" (highlighted in image). All later Mario games and manuals mostly replaced "kill" with "defeat" or "destroy" and "die" with "lose a life", making this manual unique in this aspect.
1122
Behind-the-scenes photos of the creation process of the Yoshi mascot suit used in various North American commercials. Left: rough pieces of foam are fitted onto a frame; middle: the foam is trimmed to a smooth shape; right: an outer layer of felt and extra details are added.
1123
In 2010, Shinjuku Station in Tokyo, the world's busiest railway station, used Mario clock displays as part of a Nintendo ad campaign (left). Mario's eyes would sometimes dart back and forth every second (middle). After every full minute, Mario's nose would enlarge (right).
1124
The Art of Super Mario Odyssey book reveals that in addition to the fork-like Volbonans, the Luncheon Kingdom was intended to feature a second teapot-like species called Temple Guardians. They, along with the temple they were supposed to guard, are not found in the finished game.
1125
In the prologue of Paper Mario: The Thousand-Year Door, Goombella can be very precisely nudged into Professor Frankly so their models occupy the same coordinates. Due to the layering of their respective textures, this results in Goombella appearing to wear Frankly's glasses.