Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(いいね順)

1776
Unlike all previous Mario platformers, Super Mario Odyssey was rated E10+ instead of E by the ESRB. The official write-up mentions the Cookatiel boss battle, during which the boss spits out pink soup (top right); meaning this may have contributed to the higher rating.
1777
In the Yoshi Wings bonus sections in Super Mario World, Yoshi loses his wings whenever he sticks out his tongue. The effect is not merely visual; during this, Yoshi is in uncontrollable freefall for about half a screen (middle) until he regains his wings (right).
1778
Near the end of Chapter 6 in Paper Mario: The Thousand-Year Door, after Doopliss jumps out the window of the Poshley Sanctum, Pennington's model is incorrectly layered for precisely one frame. I would like to thank @SleepyFLCN for noticing this happening during gameplay.
1779
In the Japanese version of Super Mario 64, one wall next to the window leading to the Princess's Secret Slide is red (left). In all other versions, that wall is ordinary (right). Whether this was done intentionally to hint at the secret entrance or is a texture error is unknown.
1780
The antagonist of the Game & Watch version of Balloon Fight is an anthropomorphic amphibian called "Oiram Repus", which is "Super Mario" spelled backwards. As there is no apparent connection or resemblance between the two, the reason for the reference is unknown.
1781
Mario waving a German flag in celebration of the one year anniversary of the reunification of Germany, from the German Club Nintendo magazine.
1782
The Nintendo GameCube official software development kit documentation uses Luigi's Mansion in an example of metadata to be displayed in the GameCube menu. According to the document, the full title of the game is "Luigi's Mansion: Lugi's Big Adventure" [sic].
1783
In Luigi's Mansion 3, a physics glitch can sometimes cause dragged items to shoot upwards at immense speeds if they touch another draggable item (left). For one frame, the rope of the Suction Shot is seen extending upwards to follow the item (middle) before it vanishes (right).
1784
Nintendo's 2013 financial report contained examples of Miiverse drawings to illustrate the appeal of the service. Here are all the Mario-related drawings used.
1785
The textures on Waluigi's model in Mario Kart DS are so low-quality that the compression results in the yellow color bleeding out of the "Γ" symbol on his hat and staining part of the white circle surrounding it.
1786
The reason Yoshi's Island is called Yo'ster Isle in Super Mario RPG is because the translator chose to use the original Japanese name for it from Super Mario World, ヨースター島, or Yoster Island. This is in turn a reference to イースター島, the Japanese name for Easter Island.
1787
As is widely known, the international version of Super Mario Bros. 2 is a graphical edit of a Japanese-only game called Yume Kōjō: Doki Doki Panic. Almost all enemy artwork was left unchanged except for the Pokey: compare the American edit (left) to the Japanese original (right).
1788
Full version of a promotional render of Toad's Turnpike for Mario Kart 64. The full image was only used in Japan; audiences in all other territories were provided a cropped version that omitted the sign saying "Kinopio Highway", the course's Japanese name.
1789
It has been brought to my attention that this sprite, as well as other Super Mario Bros. concept sprites, have been previously recreated (with minor differences) by Twitter user @NikoAnesti. I was not aware of this; I apologize for insufficient research. twitter.com/NikoAnesti/sta…
1790
In the manual for Tetris & Dr. Mario for the SNES, Dr. Mario exhibits a disproportionately panicked reaction to the scenario of receiving a J piece after a Z piece in Tetris.
1791
Unlicensed New Super Mario Bros.-themed seat belt covers, featuring artwork of Luigi from Luigi's Mansion and the same artwork with Luigi wearing Mario's clothes, presumably intended to be Mario.
1792
The Bigger Boo boss in Yoshi's Island is not saved in the game's memory as a sprite; instead, the game's built-in Super FX2 microchip shapes a cone into a Boo shape dynamically and superimposes one of the faces onto it.
1793
In the extensive tutorials of WarioWare: D.I.Y., hosted by Penny and Wario, the characters always attempt to avoid having to draw pictures by hand, instead using other methods to generate graphics. However, in one of the tutorials, Penny makes an exception and draws this turtle.
1794
Scene showing Shigeru Miyamoto's workstation at Nintendo of Japan decorated with a hanging Mario toy in 1993, seen in a French documentary about Japanese game companies.
1795
Beta Whomp design from Super Mario 64, seen for only a few frames during the surviving footage of the Shoshinkai 1995 trade show demo of the game.
1796
Decoration on a 1981 "Crazy Kong" arcade cabinet. Despite being widely believed to be an unlicensed knock-off of the Donkey Kong arcade, "Crazy Kong" is officially licensed by Nintendo of Japan. More details in the image.
1797
According to Nintendo of America's Donkey Kong stickers from 1982, Mario is not just a "Donkey Kong Killer", but an "Official Donkey Kong Killer".
1798
In Super Mario Bros., defeating Bowser with fireballs in any level except 8-4 reveals that it was merely a regular enemy in a Bowser disguise. This chart shows what enemies are pretending to be Bowser in each castle level.
1799
Mario drawn by Shigeru Miyamoto in 2003.
1800
Promotional photo by Nintendo of America of Donkey Kong preparing to deliver a truck full of Donkey Kong 64 cartridges to Blockbuster locations.