Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(いいね順)

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I am devastated to inform you that the relative that was in my care for the last months has passed away earlier today. Please understand that I will be unable to make new posts for some time as I deal with the situation. I am very sorry.
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The Mario game that can be beaten the fastest is Super Mario Bros. 3, which can be completed in 19 frames, or 0.316 seconds, by pressing buttons very quickly during startup to execute unintended code. Below is every frame from starting up the game to finishing it.
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In Super Paper Mario, Tippi appears as an abstract geometrical butterfly without a face. To make her more expressive, the official Super Mario-kun manga adaptation of Super Paper Mario completely redesigned her to be more in line with regular Mario series character designs.
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In Super Mario Sunshine, worried Toads are only worried when Mario approaches, and smile when he is far away. This was not visible in the original release due to the resolution, but the increased fidelity of the Super Mario 3D All-Stars version allows this to be seen on console.
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Previously, I posted about an extremely rare Super Mario 64 DS render of Wario throwing Luigi that was only available at a low resolution. I was finally able to track down a high-quality version of it in a French magazine, allowing a clearer look at the render for the first time.
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In Luigi's Mansion 3, Luigi's hair is fully rendered underneath his hat. However, in order to not let it clip through the hat, his cranial volume has been reduced compared to his regular hatless model seen in other games.
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In the Super Mario 3D World style of Super Mario Maker 2, Skipsqueaks pushed by moving walls will attempt to jump over them to return to their default position. If unsuccessful, the Skipsqueak will become sad and accept the position it was pushed to as its new default position.
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In Super Mario 64, walking through doors has priority over death. If Mario loses all health while in front of a door, he will first walk through the door while dead, and play his death animation afterwards.
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In the 2000's, a number of extremely unergonomic officially licensed Mario USB mice were released in Japan. According to customer reviews, these are nearly unusable due to hurting the user's hand.
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In January 2021, an error at Walmart caused an accidental price swap between the $70 Wario eShop card and the $50 Bowser card, causing the Wario card to briefly become "free money" while making the Bowser card a rip-off. A few customers were able to buy the cards at that price.
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The US version of Diddy Kong Racing contains an inaccessible Japanese language setting in the files. If the code is modified to activate it, it is revealed that all it does is replace text with the word "Japanese" in English.
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In Super Mario Odyssey, Mario briefly appears inordinately angry or annoyed every time he has to climb a ledge. This is usually hidden from the player due to the camera normally seeing Mario from behind when he climbs a ledge, but can be seen in Snapshot Mode.
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Often, a game's code still contains its internal project name, used by the developers before the release name is finalized. Below are some of the internal names of Mario games found in their data; note how Nintendo seems to use the keyword "Red" often to refer to Mario.
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In Luigi's Mansion, Professor E. Gadd's head is, for an unknown reason, defined as an icy surface. Normally, Luigi cannot move around in maps where E. Gadd is present; but if cheats are used to make him stand on E. Gadd's head, he will shiver from the cold.
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Extremely rare officially licensed 1998 Wing Mario plush from Germany.
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Elements from a 2004 British print ad campaign for WarioWare, Inc.: Mega Party Games that jokingly portrayed the game as making the player less intelligent by playing it.
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Mario Tennis for the Game Boy Color features artwork of Luigi with the longest legs he has ever had in official media (left). I have taken modern 2D artwork of Luigi (middle) and edited it to show what he would look like with the same proportions as the Mario Tennis art (right).
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In Super Mario 64, if Mario falls from the top of Whomp's Fortress and touches the ramp just as he reaches zero health, he will be caught in an animation of repeatedly hitting his face against the ramp while slowly descending. After several minutes, Mario will finally die.
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In Super Mario World, the variable that determines which way Mario is facing has two values that are used - left and right - and 254 unused values. Making Mario face these "extradimensional directions" can distort him, discolor him, or even turn him into eggs.
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Promotional photo from Nintendo Power showing Mario being exhausted after playing too much Dance Dance Revolution: Mario Mix.
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A 1998 issue of the German Club Nintendo magazine included a Yoshi horoscope section that depicted the twelve signs of the zodiac using edited Yoshi's Story artwork. Here are all the illustrations in isolated form.
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Over the years, certain renders of Mario characters have been rereleased by Nintendo multiple times to reflect subtle changes in character design. Here is an example of a Yoshi render from 2004 (left), remade in 2011 (middle) and again in 2015 (right).
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In Super Mario Galaxy 2, by performing a Spin while riding Yoshi immediately after releasing a crouch, Yoshi will enter a glitched state where he will smoothly glide across all surfaces instead of walking.
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Promotional plunger for the 1993 Super Mario Bros. movie.
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Super Mario 64's original release featured an asymmetrical M emblem on Mario's hat, the only instance of this in a 3D Mario game. Now, with the release of Super Mario 3D All-Stars, the emblem was retroactively changed to be symmetrical, equalizing its appearance across all games.