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In Super Mario 64, throwing a crate, then picking it up again before it hits a wall turns it into a "deadly crate" that has the ability to hurt enemies simply by being touched. The footage below shows some enemy interactions with the deadly crate.
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@LegoshiStanAcc 0! Thank you very much for your inquiry!
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In Super Mario 64, the Slide Kick gives Mario immunity to all ground hazards, allowing him to bounce off lava, icy water, and quicksand. However, this applies only to the first bounce. On the second bounce, Mario will be hurt or die as appropriate.
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The files for the E3 2011 demo of Super Mario 3D Land contain an original arrangement of the Kakariko Village theme from The Legend of Zelda: Ocarina of Time, thereby making it technically a Mario-exclusive piece of Zelda music.
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