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Some unused Return to Dreamland animations. Note the idle for Chilly is used but only for a split second.
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The Marx boss battle featured in the credits of Heroes in Another Dimension in Kirby Star Allies has unused code that creates a named health bar and plays the game's remix of "Vs. Marx".
Defeating Marx results in nothing. If he is set as a Mid-Boss, he respawns indefinitely.
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IT'S BEEN MADE OFFICIAL: Kirby has no bones and no teeth by extension.
see below: twitter.com/kaialone02/sta…
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This is what the unused (GCN) Snow Mountain model would look like as a background in Kirby's Return to Dreamland.
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High quality footage of Kirby Air Ride from when it was planned for the Nintendo 64. (Ripped by @hard4games)
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A lost Kirby game which used the connection between the gameboy advance and gamecube for gameplay. Demonstrated here by Satoru Iwata, we see how the gameplay shifts between the two platforms.
"Game over? No! Not even close!"
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Despite being removed from Fire's moveset after Kirby's Return to Dream Land, Spinning Fire Breath is fully programmed and finished in Kirby Planet Robobot, but goes completely unused. The move can be re-enabled by changing only 1 byte in the game's code.
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The Japanese version of Kirby's Dream Course has a special intro that the other versions unfortunately don't include.
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Kirby's Adventure has a particularly difficult puzzle room that was cut from the game. It is cleared by doing this:
Hit the stake with stone/hammer -> ditch the ability and inhale Laser Ball to earn laser before it's destroyed -> shoot the laser at the slope -> enter the cannon.
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Kirby Super Star's Japanese pause screen text for the Hammer ability implies Kirby's hammer wielding skills were taught to him by Dedede. See below: twitter.com/Dededaio/statu…
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