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In Kirby Star Allies, there exists an unused and unfinished state named "StateSummonHelper" which creates a Helper in a way similar to Kirby Super Star. It's split into two parts: one that dims the screen, and one that creates the Helper, though Kirby's Ability isn't cleared.
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Escargoon breaks the forth wall.
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Kirby has voice lines in Air Ride. Unfortunately they were muted to 0 and cannot be heard in game. twitter.com/container12345…
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Kirby Super Star's Japanese pause screen text for the Hammer ability implies Kirby's hammer wielding skills were taught to him by Dedede. See below: twitter.com/Dededaio/statu…
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Kirby's Adventure has a particularly difficult puzzle room that was cut from the game. It is cleared by doing this:
Hit the stake with stone/hammer -> ditch the ability and inhale Laser Ball to earn laser before it's destroyed -> shoot the laser at the slope -> enter the cannon.
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The Japanese version of Kirby's Dream Course has a special intro that the other versions unfortunately don't include.
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Despite being removed from Fire's moveset after Kirby's Return to Dream Land, Spinning Fire Breath is fully programmed and finished in Kirby Planet Robobot, but goes completely unused. The move can be re-enabled by changing only 1 byte in the game's code.
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A lost Kirby game which used the connection between the gameboy advance and gamecube for gameplay. Demonstrated here by Satoru Iwata, we see how the gameplay shifts between the two platforms.
"Game over? No! Not even close!"
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High quality footage of Kirby Air Ride from when it was planned for the Nintendo 64. (Ripped by @hard4games)