26
PhysBone twitter.com/irikome288/sta…
27
28
I am releasing ComboGestureExpressions V1.4.0:
Smoothing can be installed even if you don't animate your face with CGE! (see hai-vr.github.io/combo-gesture-…)
Also includes Bool parameters and better Write Defaults support!
Free on Booth & GitHub: hai-vr.booth.pm/items/2219616
29
I'm releasing "Unity 2018 to 2019 Cloth Transfer".
Hopefully, this Editor Script could help transferring Cloth Constraints when migrating.
It is available for free on Booth and GitHub.
hai-vr.booth.pm/items/3136328
github.com/hai-vr/unity-2…
(Misty-Myyrylainen Avatar by @ssaku530)
30
Create a stretchable PhysBone with an angle limit.
In Constraint Track Animation Creator, set the "Avatar Dynamics Mode" parameter to be the PhysBone _Stretch parameter, and Regenerate the animator.
Free on Booth: hai-vr.booth.pm/items/3532857
31
When using a chest tracker in the VRChat IK update, try using the "Lock All" option.
This will enable positional chest tracking, making additional movements visible such as chest isolation, chest pop...
32
Avatar Dynamics: Enter "Play Mode", and use the "Game" window to grab and freeze PhysBones with your mouse.
33
Work in progress on CGE Animation Creator. I can edit animation files.
34
I am hoping to release "Constraint Track Animation Creator" in the future, a Unity Editor tool that will let you create complex constraints moving along a track.
This is a gimmick that I have been using since June 2020 on VRChat, using SDK2.
Learn more:
hai-vr.notion.site/Constraint-Tra…
36
In Blender, use "Recalculate Roll" to reorient selected bones, which may improve the application of PhysBone Angle limits.
38
I am releasing ComboGestureExpressions V1.3.0:
Generate Puppets and Blend Trees, animate transforms like Ears and Wings, separate Left & Right hand combos, and more tweaks!
Check out the new documentation with videos and tutorials: hai-vr.github.io/combo-gesture-…
39
I am releasing "Blendshape Viewer".
Free on Booth & GitHub!
hai-vr.booth.pm/items/3582541
Documentation: hai-vr.notion.site/Blendshape-Vie…
40
I am releasing "Invitation", a VRChat world.
It is a small apartment. I tried to mimic the style of MEROOM.
vrchat.com/home/launch?wo…
#VRChat_world #VRChat_world紹介
41
Avatar Dynamics: Use the VRChat SDK to convert Dynamic Bones to PhysBones
42
I am releasing ComboGestureExpressions for #VRChat Avatars 3.0 on GitHub, a tool that lets you attach face expressions to hand gestures, and automatically generate an animator. github.com/hai-vr/combo-g…
43
When VRChat adds shoulder tracking twitter.com/Kung_VR/status…
44
I am releasing "Expressions Menu Hierarchy Editor".
Edit your avatar menus as if they were objects in your scene hierarchy.
It comes with additional features, making it easier to edit Expressions Menu assets (see thread).
Free on Booth & GitHub!
hai-vr.booth.pm/items/3696355
45
Avatar Dynamics
46
VRChat #AvatarDynamics enables Avatar-to-Avatar Interactions.
Have you tried the spray can in the Avatar Dynamics Hub world?
This is a Contact Receiver. It reacts to a Contact Sender from @Yash884's avatar lighter!
VRCContactReceiver / VRCContactSender: docs.vrchat.com/v2022.1.2/docs…