Feez(@feezy_feez)さんの人気ツイート(いいね順)

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Gundam fans who don't engage much with mecha/sci-fi media outside of Gundam are really missing out. It isn't exactly an insular franchise (nothing really is), and it's always good to expand one's horizons. There's a lot of rich and relevant contextual history to experience!
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"Century Color" (OP2) storyboard v. animation side-by-side comparison video. Storyboard by Yoshiyuki Tomino. #ターンエーガンダム
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Turn A Gundam's epilogue was a massive undertaking for the staff. They had to make sure the animation cuts matched each phrase of music, and that all the major characters were addressed. Many scenes were shifted around, and initially it was going to feature more voiced lines.
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At the request of Director Tomino, manga artist Moto Hagio provided cover art and illustrations for the Shigeru Sato Turn A Gundam novelization. She found interest in Tomino's outlook on war and commitment to humanity in his works.
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Practical purpose mobile suit usage.
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Turn A Gundam illustration by Junya Ishigaki. He's credited for general mecha design on the show, having been involved since the "Ring of Gundam" early proposal phase of the project.
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Reasons why Aida Surugan is a good character. #Gレコ
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Legendary storyboarding
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Finalized color drawings of the Turn X and Bandit by Syd Mead. He was tasked to design them in March~April of 1999, once later portions of the plot began to formalize.
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TURN A KICK
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This is from Akiman's prequel manga Turn A Gundam: Wind of the Moon. You can see the Turn A along with mass produced types called "Turn B GM". twitter.com/akiman7/status…
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At the G-Reco IV & V advance screening, Tomino feigned retirement when asked if he has future works planned. "Please just let me die in peace after this. I'm not planning anything new... wait, that's a lie (laughs)." To massive applause.
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Corin Nander's last stand. The legendary rocket punch to the crotch!
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The Gold SUMO vs. Mahiroo Squad battle (ep #43) is a really great highlight moment for Harry Ord. The storyboard emphasizes all the camera movements, and Tomino advised animator Masami Goto to pay attention to the pauses in battle for dramatic effect.
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Turn A Gundam #37 features animation by Kenichi Yoshida, an animator and illustrator well-known for his unique style and character designs (Eureka 7, G-Reco, etc.). Here's a sample of some of his work; smooth movement and attention to character weightlessness.
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This is one of my favorite quotes in anime, and there's a lot to unpack here if one views Corin's words as Tomino's own inner monologue. He wanted Turn A Gundam to be a new and accessible hit, and despite its poor TV ratings he did his best not to succumb to the criticism.
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The examination of Turn A Gundam's production history continues. My goal is to provide a source of context and information. Part III - Prelude. Topics discussed are Brain Powerd, Ring of Gundam, the Gundam A Project, Akiman, Syd Mead, Yoko Kanno, & more! tsukinomayu.com/2022/07/17/the…
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ごきげんよう
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I've talked about this before, but one of my favorite Tomino storyboarding techniques is when a group crowds around to talk and the camera pans & shifts between individual characters. It's very immersive and creates a sense of believability in setting the scene.
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Princess Zelda sketch & drawing by Akira Yasuda (Akiman) from The Legend of Zelda: Twilight Princess. A "princess among princesses", he drew this in 2007 while hooked on the game.
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Many fans around the world observe 9/9 as an unofficial "Turn A Day", in honor of the titular Gundam's System-∀99 model designation. It's a fine time and opportunity to celebrate everything Turn A Gundam. Happy Turn A Day! #ターンエーの日
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Turn A Gundam illustration by Kenichi Yoshida, who's well-known for his unique animation style and character designs. The Tomino-Akiman-Yoshida partnership has its roots in Turn A and they would go on to collaborate on King Gainer and G-Reco.