Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(リツイート順)

151
Extremely rare fully unobscured Wizard Toad artwork from Mario Party 2. Even though Wizard Toad is present in every regional version of the game's box art, he is always partially covered by other characters.
152
Upon beating the Versus mode on Easy difficulty in Tetris Attack, Yoshi will congratulate the player (top left). However, if no input is made for a prolonged time, Yoshi will become increasingly aggravated and berate the player for expecting a reward for beating Easy difficulty.
153
To promote the release of Sonic Advance 2 in 2002, Nintendo and Sega hired actors to appear around London in Mario and Sonic mascot costumes performing "friend activities", such as eating together, to show the partnership between the two companies.
154
The largest a character can become in Super Smash Bros. Brawl without glitching or hacking is Mario in a Mega Special Brawl, after being hit with a backfired Lightning Bolt, using his up taunt to grow even further (left). Mario's regular size is on the right for comparison.
155
In Paper Mario: The Thousand-Year Door, there is a 1/40 chance on each playthrough of the game that Luigi's soul will be absorbed during the Chapter 5 boss battle. Details in image.
156
In Super Mario Sunshine, jumping off Yoshi after he touches a fruit with his tongue, but before he swallows it, results in the fruit remaining suspended in mid-air. The fruit is completely intangible and Mario will be able to pass through it in the manner depicted.
157
Promotional plunger for the 1993 Super Mario Bros. movie.
158
In Super Mario World, if Mario is turned towards a Big Boo and does not move for 25 in-game seconds, the Big Boo will lower its arms and peek at Mario for half a second before going back to covering its eyes.
159
The Art of Super Mario Odyssey book contains three rejected designs for the game's box art. I have created mock-ups of what the box for the game would look like if they were used.
160
Extremely rare official artwork of Toad and Yoshi holding hands, seen only in a single Japanese magazine promo for Super Mario Bros. Deluxe of which no currently known high-resolution scans are available.
161
In Super Mario Galaxy 2, by performing a Spin while riding Yoshi immediately after releasing a crouch, Yoshi will enter a glitched state where he will smoothly glide across all surfaces instead of walking.
162
The earliest officially licensed Magikoopa toy, released in Japan in 1990. Unlike all later Magikoopa/Kamek merchandise, this one has a fully removable robe.
163
Development data for Super Mario World contains graphics for a Banzai Bill that is so large that it would have taken up almost the entire screen (left: finished game's Banzai Bill, right: mock-up of pre-release Banzai Bill).
164
A 1996-1997 illustrated audio magazine for the Japan-only Satellaview add-on for the Super Famicom had a running gag of depicting Luigi as a sinister figure. Here, Luigi is shown being responsible for an explosion engulfing a bus Mario and Peach are riding.
165
On the character selection screen of Mario Kart Wii, looking closely at Donkey Kong's innermost toes shows a red texture resembling painted nails (left: normal view, middle: zoomed in). This is actually a mapping error that applies Donkey Kong's mouth texture to his feet (right).
166
Illustration of Toad without his mushroom cap, from an officially licensed 1989 Super Mario Bros. greeting card.
167
Illustration of enemies being terrified of Mario using a Fire Flower, from the Japanese 64 Dream magazine.
168
A Yoshi's Island manga offers a possible explanation for why Mario and Luigi are different heights.
169
In Super Mario RPG, Valentina's Japanese name is "マルガリータ" (Margarita), referring to a cocktail often served with a lime slice. However, in her original artwork, she was holding a drink with a cherry in it. In the remake, her model was updated to correctly hold a margarita.
170
Very early alternate design for Princess Peach seen in an officially licensed January 1986 picture book from Japan.
171
In Mario & Luigi: Superstar Saga, performing a High Jump on top of Mini-Mario and having Mario hit Luigi in mid-jump normally earns a coin. However, in the Fawful boss room in Bowser's Castle, it instantly annihilates Mario and Luigi instead, requiring the game to be reset.
172
In Super Mario 64, walking through doors has priority over death. If Mario loses all health while in front of a door, he will first walk through the door while dead, and play his death animation afterwards.
173
In a 2013 Iwata Asks interview, Yoshiaki Koizumi, director and producer of many Mario titles, notes the development team was "in tears" when Luigi was originally cut from Super Mario 64. 24 years later, Luigi's data was finally found, reuniting him with the game (right).
174
Goombas were added very late into the development of Super Mario Bros., and due to time constraints, the team decided to edit a previously drawn sprite rather than creating a new one from scratch for the enemy. The provided image details the process.
175
In Super Mario Odyssey, Topper hides inside his hat after being hit (left). If Snapshot Mode is entered during this animation and the camera is moved inside the hat, we can see that his model is deformed severely while he is hiding (right).