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Instead of displaying the frame rate as a number in debug mode, Super Mario Strikers uses an "FPS Smiler" that dynamically adjusts its facial expression from green and smiling (high FPS) to red and frowning (low FPS). Below is footage of how it looks when the game undergoes lag.
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In Paper Mario: Color Splash, there is an extremely obscure interaction that happens if Mario has no usable cards when Roy covers him with yellow paint, whereby Mario will hit Roy with a stick while dancing.
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Live-action segment of Mario taking a smoke break, from a promotional VHS tape for the Japanese Famitsu magazine.