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Previously, I have posted about the enigmatic "Stop Watch" character, an animate version of the Stop Watch item from Super Mario Bros. 2 that appeared in a few licensed works. Reader @RealSplatJam discovered that it likely originated from a misinterpretation of the game's manual.
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At the beginning of the Tracker Barrel Trek level in Donkey Kong Country 3, there is a precise spot where switching from Dixie to Kiddy will cause Kiddy to fall through the ground and die. The ground is otherwise completely solid; it is only that specific action that is lethal.
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In Super Mario RPG, Mario never closes other people's doors after himself. If he opens a door and walks away, the door will remain open. The only exception is the door to his own house, which Mario will immediately close after himself.
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@LegoshiStanAcc 0! Thank you very much for your inquiry!
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In Super Mario 64, there is a corner in Shifting Sand Land where rolling into it will result in Mario rolling in place. At this point, the only options are to continue rolling indefinitely or to tilt Mario towards the quicksand to let him die.
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Normally, hitting characters with Star Bits in Super Mario Galaxy will briefly disorient them, after which they quickly return to normal. However, hitting Banktoad in the purple coin mission of Dusty Dune Galaxy will instead make him sad indefinitely, never recovering.
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In Paper Mario, talking to the green Bob-omb in Kooper's house while touching the small ledge behind him may result in Mario losing the ability to do anything except slide around slowly. As he cannot open doors in this state, Mario will be trapped inside this house forever.
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In 2022, only two new Mario games were released, Mario + Rabbids: Sparks of Hope and Mario Strikers: Battle League. This is the lowest amount of Mario games released in a single year in 32 years (since 1990, when only Dr. Mario and Super Mario World were released).
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