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A SNES test cartridge used internally at Nintendo to diagnose problems with the hardware contains a graphics test called "Look for clear image of princess flipping", which consists of Peach flipping side to side and upside-down while Mario and Luigi watch.
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In Donkey Kong Country 2, a Klobber enemy that is dropped into lava does not actually die. Instead, it is teleported so far up that it takes 3 minutes for it to fall down. If the player waits in that spot for 3 minutes, the Klobber will fall down from the sky.
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As pointed out by reader @ChiefNeif, the gun is used as a reflection texture for the golf club, being so stretched out that it is not recognizable in-game. However, it is still unclear where the gun image comes from or why it was chosen for this purpose. twitter.com/ChiefNeif/stat…
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A debug build of Wario Land 4 was found that allows the player to deform Wario's sprite in the intro cutscene with button inputs. Interestingly, if Wario is made too wide, the cutscene will never end, with Wide Wario simply jogging in place forever.
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In Yoshi's New Island, instead of having separate models or animations for facing right and left, the Gusty enemies simply have a face on both sides of their heads, resulting in a two-faced creature.
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Super Princess Peach contains several test rooms in its files. One of them is the "Iggy gives Peach money" room, which consists of a cutscene of Iggy Koopa spawning some coins and Peach collecting them. Note that Iggy appears only in this room and not during actual gameplay.
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