Made a Fabino Payne for @KinoFabino
I found this comparison between 1997 and 2011 of Chernobyl. Pretty cool reference for derelict environment.
I'm pretty disappointed by the visual of the #XIII remake. They completely removed the comic book style and went for something that looks like Fortnite. It's unappealing.
I finished my new #UE4 project just in time before 2021! It's a recreation of the set of Alfred Hitchcock's Rear Window. You can check the Artstation page for more screenshots. Please RT & share! ヒッチコックの「裏窓」をUE4で再現しました。 artstation.com/artwork/0nD6Qy
I ported my scene based on Hitchcock's Rear Window to #UnrealEngine5 The lighting is all real time. I'm really impressed how powerful Lumen is! ヒッチコックの裏窓を作成してUE5に移植しました。 artstation.com/artwork/AqzgDz @UnrealEngineJP @UnrealEngine
Sometimes I feel like my career as an environment artist exists because I make those AC units every few years, like a ritual to calm the gods of the air conditioning.
I'm creating a scene in #UE5 inspired by Mirror's Edge. Right now, I'm making a plaza with modular pieces and a new tree model. #screenshotsaturday
A thread about pedestrian guard rails in Tokyo, why not. This one is very common. They are used along the municipal roads. It represents both the T of Tokyo and a leaf of the ginkgo tree, often considered as the symbol of the city.
Current progress of my #UE5 scene inspired by Mirror's Edge.
It's been a while since I posted any progress on my scene. Here are some pictures to see the evolution since the first placeholders. #screenshotsaturday #UE5
San Francisco vs San Francisco seen by someone who worked on Watch Dogs 2
Silent Hill 3 was released 20 years ago and is still a work of art. The incredibly detailed textures, the animated blood effects, the real time shadows... and the fact that it runs on a PS2. Everything seems so advanced for the time. twitter.com/SNESdrunk/stat…
This project seems to never end, but at least I'm starting to get into the phase where I can have fun placing little details like decals, store signs, etc...