Andrew 'Steiner' Hodgson(@DistantValhalla)さんの人気ツイート(リツイート順)

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I'm feeling very optimistic about one of the biggest corporate entities in the weeb media industry purchasing the biggest outlet that reports on said weeb media industry. I'm sure this is fine, actually. twitter.com/AnimeNewsNet/s…
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Bit of a stir with the new Sonic game on Japanese social media. Apparently a lot of the character dialogue, especially Sonic and Amy's, feels like it's been machine translated with very unnatural Japanese. Disappointing if true. Knuckles's dialogue is apparently fine though.
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As expected. The C;H sitch was a one-off to lose some heat from gaming news sites, now Steam is back to business as usual. Their regular policy for VN submissions is "one try, no resubmissions" btw. twitter.com/jastusa/status…
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Promotions! Come Oct 1st, I'll be Head of Localisation Operations at PQube, overseeing the Asia brand and moving to evolve our marketing. Translators of all language pairs, reach out to andrew.hodgson@pqube.co.uk with your portfolio and rates! Let's work on fun games together!
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This is not a content problem, it's a Valve platform problem and it's been happening to smaller VN publishers for years. It's only going to get attention now because they shot down something from a larger publisher like Spike Chunsoft, but I doubt it'll get fixed.
32
I think the Square Enix manga app censorship is probably the work of a machine learning algorithm that slaps black bars on specific line strokes/curves it detects. It would explain why stuff like creases in bent knees have been blotted out. Sheer laziness on Square Enix's part.
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We boutta see a new wave of webnovels come out of Japan posted 1 chapter per tweet. twitter.com/PopCrave/statu…
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Wonder when they'll add her to F/GO.
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Rance series creator TADA is retired, but he consulted with Alicesoft and today released a balance patch for Rance IV (published in 1993). The patch enables Win 10/11 support, includes BGM support, increases EXP gain, and other miscellaneous fixes. hannylaboratory.blogspot.com/2023/01/blog-p…
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At a panel on translation theory by @katrinaltrnsl8r. Super informative and well researched.
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Either someone specific at Valve has an axe to grind with games that have a certain kind of aesthetic, or there's an informal company policy leading to consistent rejection of most VNs with a school setting. Chaos;Head is far less explicit than many games on the Steam platform.