Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(リツイート順)

551
2009 British three-part print ad for New Super Mario Bros. Wii.
552
The Art of Super Mario Odyssey book contains large amounts of sketches for most characters in the game, with artwork for certain characters numbering in the hundreds. Despite this, the book contains only a single drawing of Toadette, which is shown below.
553
In the code of the Japanese version of Paper Mario: The Thousand-Year Door, the heart symbol is not a special character, but the font's representation of the kanji "鳩", meaning "pigeon" or "dove". Whenever characters use the heart symbol, they are actually saying "pigeon".
554
In Paper Mario, the Group Focus badge is a rarely-used badge that allows Mario's partners to perform the Focus command in battle. This also causes each of them to assume a sprite unique to this badge, depicting them in thought or prayer.
555
A commercial for an inflight entertainment system on Singapore Airlines planes features a shot of Super Mario Bros. Deluxe where Mario turns into a 3D model and jumps out of the screen. During this, a unique sprite of him facing the screen that does not appear in-game is used.
556
In 2022, only two new Mario games were released, Mario + Rabbids: Sparks of Hope and Mario Strikers: Battle League. This is the lowest amount of Mario games released in a single year in 32 years (since 1990, when only Dr. Mario and Super Mario World were released).
557
In Super Mario Maker 2, a unique effect can be observed by stacking a Zappa Mechakoopa onto a giant Iggy (left). The Zappa Mechakoopa will blend into Iggy's sprite due to their similar colors (middle) and Iggy will appear to shoot lasers from his eyes (right).
558
In Super Mario 64, the Mad Piano only wakes up at the sound of Mario running, not walking or jumping. With a combination of walking and a backwards somersault, it is possible the collect the red coin the piano is guarding without waking it up.
559
Upon losing the Road Wario microgame in WarioWare Gold, a 3D model of Wario with realistic proportions is shown from behind, standing next to his car. By extracting the model from the game's files, we can view this Wario from the front.
560
Café Mario, an exclusive restaurant at the Nintendo of America HQ in Redmond, Washington, is only accessible to staff and very few photos of it exist. Here is the only known photo of its menu, featuring a variety of items named after Nintendo characters. A transcript is provided.
561
In the Super Mario Galaxy games, crouch-walking makes Mario immune to electric fences.
562
In Super Mario World, Yoshi can slide both up and down icy slopes.
563
Development files for Yoshi's Island contain a single crude sketch, likely a very early scrapped concept, for a Baby Toad. Interestingly, although many Mario series characters have received baby forms since, there has never been a Baby Toad.
564
Bowser Jr. almost never wears any clothing outside of his bandana. His "Dr. Bowser Jr." model used in Dr. Mario World has a removable coat and shell, allowing an unobstructed view of him in regular clothing from all sides.
565
The first game crashing bug in Super Mario Maker 2 has been found. If the player character is facing the screen and holding an item while landing on Yoshi and a Fire Flower simultaneously (left), the game will crash on the next frame (right), freezing the Nintendo Switch.
566
Mario and Wario's answers to the question "what will more Nintendo 64 games be using in 1999?" from Nintendo Power.
567
Due to the way NPC animations work in Super Mario Sunshine, there is a specific distance for each of them where they will stay still if Mario is looking at them but start moving when he turns away. Note the Pianta in the distance only dancing when Mario is not looking at him.
568
In Mario & Luigi: Superstar Saga, standing next to an NPC on a ledge with Small Mario and High Jump selected, then pressing B, A and Right causes Mario to fall off and Luigi to become stuck on the ledge with an agonized expression, unable to move and forcing the game to be reset.
569
In Mario & Luigi: Superstar Saga, Mario may enter a thinking animation at any point in any battle. If this happens at a specific point in the Hoohooros battle, the game will consider it to be nobody's turn and Mario, Luigi and Hoohooros will simply stare at each other forever.
570
In Super Mario Sunshine, whenever Mario is in a free fall state for an extended time, the model for his cap begins to undulate, likely to simulate the effect of strong wind. Due to the camera automatically zooming out when Mario is falling, this is very difficult to see in-game.
571
Photos of the "Donkey Kong and Tiny Kong in a minecart" decoration that was positioned above the Donkey Kong 64 demo stations at E3 1999, from various sources.
572
In the original Nintendo 64 version of Paper Mario, the ground in Star Haven has a rainbow effect that recolors the ground based on distance from the camera (top). This effect is hardware-specific and absent from the Wii and Wii U Virtual Console versions of the game (bottom).
573
When Mario falls off the Wing Mario Over the Rainbow secret course in Super Mario 64, he will fall into the castle moat. However, his health is not reset during this. If Mario falls after hitting a ledge and reaching 0 health, he will instantly drown upon touching the water.
574
In some games, Miis can wear Mario character costumes. Viewing the costumes where the Mii's head is inside the character's mouth without the Mii (not usually possible in-game) shows they have the inside of their mouth modeled, looking like screaming versions of the characters.
575
In the files of Super Mario Sunshine, an unused enemy named Dorokuri exists, which can steal Mario's hat like a Swipin' Stu. Unlike Swipin' Stus, however, Dorokuris can steal Mario's hat from each other, whereupon they will fly off at extreme speeds.