Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(古い順)

201
In Super Mario 64, removing the darkness at the bottom of the hole in the Rolling Rocks room in Hazy Maze Cave reveals that it is directly above Dorrie's underground lake. A death plane was placed in the hole to prevent Mario from falling through into the lake.
202
The Japanese logos for Mario Tennis 64 and Mario Golf 64 contain not just the games' names, but also a tagline: "FOR ALL PLAYERS HOPING TO TOUCH THE TRUE ENTERTAINMENT".
203
In Virtual Boy Wario Land, finishing the game with all treasures in under two hours will result in Wario being joined by this unknown woman on his flight home during the game's credits scene.
204
Illustration from the South Korean manual for Super Paper Mario.
205
In Mario Kart 64, the official art and course preview icon for Sherbet Land prominently show the reflection of the large penguin from the center platform in the water. However, in-game, that penguin is the only character in that course that does not have a reflection.
206
An unused version of the title screen found in the data of WarioWare: Smooth Moves. The logo is smudged, Wario only has one cross-shaped pupil, and his nose has the words "START", "JUGAR" and "JOUER" superimposed on top of each other.
207
Luigi's sprite for getting up from sleeping in the educational SNES game Mario's Early Years: Preschool Fun.
208
The manual for Wario Land contains this power-up chart, which despite appearing somewhat complex at first glance, is actually unnecessary. Every power-up always turns Wario into the same form under all circumstances, making a flowchart representation useless.
209
In Super Paper Mario, Francis's private rooms in Chapter 3-4 contain posters for what appear to be various anime series set in the Mario universe. Notably, these posters feature designs for original characters seen nowhere else in the game.
210
From information provided in the manual for WarioWare, Inc.: Mega Microgames, we can calculate that Orbulon was born in the year 3, and is currently 2015 years old.
211
Chinese-exclusive artwork of the Super Mario 64 design of Princess Peach, displayed in a splash screen used by the iQue Player, a console made to distribute select Nintendo 64 titles in China.
212
Set of unlicensed Mario keychains. Note that Yoshi is either a) using a Boo item while not inside a kart, which has not yet been possible in any Mario game; or b) simply holding a very small Boo.
213
A tip for Super Mario 64: Selecting any of the stars numbered 3 to 6 in Jolly Roger Bay results in Unagi the Eel swimming freely in the water, able to hurt Mario. It is possible to always make the eel remain in his hole by selecting star number 2 when entering the level.
214
Artwork from the cover of a Japanese guide for Super Mario Bros. 3, featuring miscolored enemies and a long-legged Goomba.
215
In Super Mario Bros., defeating Bowser with fireballs in any level except 8-4 reveals that it was merely a regular enemy in a Bowser disguise. This chart shows what enemies are pretending to be Bowser in each castle level.
216
In Super Mario RPG, it is possible to enter what is supposed to be a one-way pipe from Land's End to Kero Sewers from the wrong end with exploits. Doing this reveals that the developers foresaw this and gave special dialogue for this scenario to the Shy Away enemy in the area.
217
Nintendo Power mocking Luigi in an April Fools' Day special feature.
218
Artwork from the cover of a Japanese Mario's Picross activity book.
219
Regarding the most recent tweet: I have been informed by Twitter user @D3rachi about an existing high-resolution version of the Toad render in question, making the tweet factually incorrect. The tweet in question has been deleted.
220
Sprites of Mario without his hat from Mario Teaches Typing.
221
Unlicensed figurines of Mario and Luigi wearing each other's outfits.
222
The stages of manufacturing a Mario amiibo, from Nintendo's 2015 Corporate Social Responsibility Report.
223
The staff of the British Computer and Video Games magazine was able to play the early beta build of Super Mario 64 at the 1995 Japanese Shoshinkai trade show. According to them, the name used for Whomp's Fortress in that build was "World 1: Rocky Mountain".
224
By comparing different visible parts of the tagline in Super Mario Sunshine covers in different regions, we can reconstruct the full tagline as "Mario Has More Moves Than Ever And You'll Have To Master Them [To Spray] (Europe) / [All To Sprinkle] (US) Water In The Sunshine!"
225
Artwork of a Chain Chomp featured in a North American print ad for Mario Party Advance.