Supper Mario Broth(@MarioBrothBlog)さんの人気ツイート(古い順)

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Behind-the-scenes photos from the creation of official Mario statues used at Best Buy stores in the 1990s. Left: the initial mold. Middle: the color is applied in stages; here, light blue and red have already been applied. Right: the finished statue.
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The Art of Super Mario Odyssey book reveals that early concepts for New Donkers were centered around Mario's sense of alienation in the big city. To convey this, the designs were made uncanny such as the people being transparent or missing their faces partially or completely.
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The character of Tubba Blubba in Paper Mario is based on a Norwegian fairy tale called "The Giant who had No Heart in his Body". In addition to the main premise, some other small details refer to the tale, such as the heart being in a well, or a key being needed to access it.
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In Donkey Kong 64, the final 201st Golden Banana has a special failsafe mechanism when its room is entered ahead of time through glitches: it fades out upon being approached. This is unique; all other 200 Golden Bananas can be collected at any time if they can be accessed.
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In the final battle of Super Mario World, if Bowser drops a bowling ball on Cape Mario while he is in his landing animation, the bowling ball will be destroyed and turn into a small green sprite. Rotating the sprite reveals it is a discolored version of part of Peach's face.
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In Mario & Luigi: Dream Team, the model for Luigi seen on the bottom screen is only seen head-on. This allowed the developers to take a shortcut by only modeling his body while the face is a collection of 2D textures that gives the illusion of 3D.
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The Pop & Win game in the World mode of Super Mario Maker 2 lets Mario pump with not just A, but also B, X and Y. This allows the game to be won faster by rotating the thumb across all four buttons. The footage compares button mashing (first try) to this technique (second try).
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In Virtual Boy Wario Land, the levels are connected via an elevator. If at the start of a level, the player immediately goes back down to a previous level, then up, then down, then back up, Wario will give the camera a disturbed look, as though questioning the player's actions.
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In Episode 4 of Pianta Village in Super Mario Sunshine, if Mario quickly jumps into the pool before the Chain Chomp does, he will be inside it after the cutscene ends (left, visible through teeth). Fortunately, its teeth are not solid from the inside, allowing Mario to escape.
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Wendy Koopa has oversized bracelets that are only held up by gravity. While most games neglect that they would fall off if she points her arm straight down, Paper Mario: Color Splash actually considers this and has her hold them when she is too tired to keep her arms at an angle.
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Title screen and all Mario sprites from the PC demo for Super Mario Bros. 3, submitted to Nintendo in 1990 by id Software, makers of the Doom and Quake franchises. Nintendo turned down all collaboration with id, citing they had no interest in Mario games being available on PC.
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In the data of Wario Land: Shake It, an unused object called "ball_00" exists that is surrounded by an invisible forcefield. If Wario touches it, he will be squished and remain this way indefinitely, forcing the game to be reset. The extent of the effect is shown on the right.
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The European version of the Hidden Mansion mode of Luigi's Mansion adds a unique twist to the Boolossus fight, whereby Luigi sits down on the Poltergust 3000 and rides it around the room, being faster but harder to control. This is entirely absent from the Nintendo 3DS version.
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The Art of Super Mario Odyssey book shows that Madame Broode, the leader of the Broodals, was originally supposed to look more cheerful and have a different face shape (left) before being redesigned to receive a face inspired by Bowser (right).
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The code for Super Mario World contains a level display mode where one of the background layers is made translucent, giving the settings a ghostly quality. The mode is fully functional and requires changing one byte per level to activate.
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Inside the fridge in the Kitchen in Luigi's Mansion, there are boxes of food labeled "food" (left). However, on the opposite wall, visible only through the Game Boy Horror, there is a box where the same texture is mirrored, appearing instead to read "boot" or "boof" (right).
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The data for Paper Mario: The Thousand-Year Door contains unused early graphics for Vivian. Compared to the finished version (left), the early design is shorter and has a flame on the tip of the hat (right).
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Photos of the "Donkey Kong and Tiny Kong in a minecart" decoration that was positioned above the Donkey Kong 64 demo stations at E3 1999, from various sources.
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In the data of Super Mario Bros. Deluxe, an unused alternate version of the Peach fortune in the Fortune Telling mode exists that, instead of saying "Extremely Lucky" like the regular version (left), says only "Extremely" instead (right).
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The Desert Hills track in Mario Kart DS uses a special starting line banner with a Nintendo-style Mario Kart logo. During normal gameplay, it cannot be seen up close (left); upon extracting it, due to the very low resolution, the texture appears to read "Mario Karl" (right).
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A 1995 Yoshi's Island manga explains that the reason Yoshi cannot swallow Bumpties in-game, unlike most other enemies, is because his mother used to feed him Bumpties as a child and he never liked the taste, leading to an aversion to eating them in adulthood.
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In Super Mario Galaxy, the moon in Deep Dark Galaxy is only seen from one side, being fully lit (left). However, it has an unseen dark side that can be used to simulate moon phases by rotating it (right). This suggests it was intended to be more significant during development.
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Group photo of the actors and costume designers of the North American commercial for Super Smash Bros., taken immediately after finishing filming.
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Officially licensed 2017 Super Mario Bros. 3 baby teethers.
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Bowser's Brother, also known as Blue Bowser, is a mysterious character that originated as a graphical glitch in Super Mario Bros. and was made into a distinct character in Super Mario Bros.: The Lost Levels. Below is the entirety of official information available regarding him.