Sean Hicks(@SeanHicksART)さんの人気ツイート(古い順)

26
The Trinity of Guh-huh
27
The chibi style reminded me...
28
29
Happy Anniversary to #SuperMarioRPG ! 25 years later, and I still enjoy going back to playing it some more!
30
Found these old things while digging through my ancient thumbdrive. Made it around the time Undertale first came out!
31
Still one of my favorite RPGs. #supermariorpg
32
Every day we draw in closer to the next mii costume wave
33
Happy Birthday, Banjo-Kazooie! Even after 23 years since its initial release, this game continues to inspire me. I've painted the bear and bird a lot haha #BanjoKazooie
34
The Deluxe Geno costume mod has been patched for the latest Smash Bros Ultimate update. I've heard this is the last time we'll have to do this for mods! Pretty exciting! A huge thanks to @pm_pik for updating the param file and providing this screenshot! gamebanana.com/mods/175400
35
You’re a superstar! This was another fun warmup and a little something for myself- now back to work!
36
Still on that hyper fixation of Mario Party Superstars, so wanted to try something fun yet not too complex for my first time weight painting a full character. (Also yes, I did fully model out the brows onto the original model)
37
Super Mario Baddies
38
The Luigi's Mansion King Boo mod for Mario Party Superstars...is now available for download! gamebanana.com/mods/340934 ko-fi.com/seanhicksart
39
I missed out on the anniversary, but Super Smash Bros. Ultimate will be a game that sticks with me for a long time. We'd be lucky to get another game like it. Banjo-Kazooie's smash reveal was a very memorable day for me. #thankyousakurai
40
41
Kazoooieee
42
Mario RPG brainworm strikes again
43
Luigi I don't feel too good
44
My Meta Crystal stage in Unreal Engine👀 Huge thanks to @ColossalCake for making the shaders, lighting, and rendering this turnaround!
45
WAHs in Super Mario RPG
46
With some modification to the model, I also made some pre-rendered sprites as well (that I cleaned up by hand). This was used for a short animation sequence for fun.
47
I was gonna wait until it was fully finished, but I got too giddy over the results. Hours of trial and error put behind this
48
I made Starlow to show a proof of concept I had in mind for re-creating the art of M&LRPG in real-time lighting. A huge thanks to @ColossalCake for putting the assets in Unreal Engine 5 for me! More to come 👀
49
A good learning experience if I do say so myself!
50
3D jumpscare