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A highlight of gaming last year for me, congrats @TheArtfulEscape so well deserved. twitter.com/BAFTAGames/sta…
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It's great to be able bring PC Game Pass to the amazing gaming communities in Indonesia, Malaysia, Philippines, Thailand, and Vietnam. We hear the requests for more markets and the teams are working to continue to expand availability. twitter.com/XboxWire/statu…
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Two amazing members of the team. Congrats to both on these well deserved awards @BondSarah_Bond @DBakaba twitter.com/VentureBeat/st…
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Getting ready for events, spending time with studios reviewing demos/announces/scripts is one of the most fun parts of this job. I feel like a fan who has sneaked behind stage watching the show get created. I can't wait for 6/12 to show the amazing work of so many talented teams. twitter.com/aarongreenberg…
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Coming to the end of a good week. MS earnings were a nice moment for Xbox, it's always great to hear Amy and Satya talk about the progress. Followed by announce of the #XboxBethesda showcase. I just want to say thank you for all the feedback and support, very much appreciated.
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Really great to be @bethesda seeing games and talking with the talented teams here. So good to be back in studios again.
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These decisions are hard on teams making the games & our fans. While I fully support giving teams time to release these great games when they are ready, we hear the feedback. Delivering quality & consistency is expected, we will continue to work to better meet those expectations. twitter.com/bethesda/statu…
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Our industry has made important strides in accessibility and has a lot more to do. In honor of Global Accessibility Awareness Day, Xbox announced how it will celebrate and highlight the Gaming & Disability community. Learn more here: twitter.com/XboxWire/statu…
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I love this time of year. Teams working to excite players. #StateofPlay was a great start yesterday, really looking forward to #SummerGameFest and obviously excited for #XboxBethesda Showcase. Energizing to see all the excitement in our industry and the artform of games.
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I'm really enjoying Trek to Yomi from @Flying_Wild_Hog, great setting, aesthetic and art style. Looking forward to playing through and seeing where the take the story and characters. #XboxGamePass twitter.com/BondSarah_Bond…
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These days are fun, when the work of amazing members of the team gets highlighted. Discuss where we see the platform going, get feedback from the community and partners, discuss our creator focus, continue to innovate. Lot's more to do, proud of the progress the teams are making. twitter.com/Xbox/status/15…
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It's fun to feel the energy of the community coming together again. Thanks for all the support. We could not do any of this without the players and creators. Thank you. #XboxBethesda
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@Xbox @XboxGamePass There are always a couple of new games in our showcase each year that catch my eye as something I'm really interested in personally. This was one for me this year. Can't wait to play.
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Games are such an amazing intersection of art, technology, story telling and creative interactive design. Nice article on the sound design and music composition in Trek to Yomi, a game that, to me, uses art/music to set the player in the world very well. twitter.com/Laced_audio/st…
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@corybarlog So well said Cory. Can't wait to enjoy GoW when it comes out. And thanks to you and the team for the amazing work that goes into creating things we love. Thank you.
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I'm really enjoying @Digixart Road 96. Very interesting setting and the story telling mechanic is well done. I get a good sense of exploration and intrigue. Looking forward to playing more and finishing. twitter.com/Digixart/statu…
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@Xbox First game: Pong
Last game: Road 96
Favorite game: Robotron: 2084
Game you play the most: right now....FH5 Hot Wheels
Game you want to play next: God of War Ragnarok
First game you'd show a caveman: Lumines: perfect mix of mechanics, music, style and replayability
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Thanks @emilychangtv for the time to sit down and talk about the gaming industry and the opportunities ahead. twitter.com/technology/sta…
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@Naughty_Dog @PlayStation Really impressive to see the accessibility focus from @Naughty_Dog. The studio continues to innovate release after release making their games playable by more gamers. Inspiring work @Neil_Druckmann and team.
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We’re on a journey to put the fantastic creations of developers into the hands of players around the world, no matter where they play. blogs.microsoft.com/on-the-issues/…