Archipel | アルシペル(@SailToArchipel)さんの人気ツイート(古い順)

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During our "Caravan" series, we made short musical interludes with Panzer Dragoon (Saga/Orta) composer Saori Kobayashi. We still have a few in stock, meanwhile we thought of doing a giveaway - follow us & RT by Jan 31st to get a chance to win this signed vinyl of the Saga OST!
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The short film "PUPARIA" is a mesmerizing work of animation. Its creator @ShingoTamagawa looked back over the process of single-handedly making this piece, his motivations and his underlying message for the animation industry. Three Minutes, Three Years: youtu.be/VKsG3E7TLl4
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We've always enjoyed the unique aspect of Japan Studio's games. It does feel like the end of an era, but looking forward to the future titles of Bokeh Game Studio, genDesign (and more?). What is your favorite Japan Studio game?
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"If I had to compare myself to a Marvel character, I would aim at Deadpool" - we followed game creative director Ikumi Nakamura (@nakamura193), learning about her story and future projects while we explored "haikyo", abandoned places outside the city. youtu.be/EoSw4w2XluU
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27 years ago.
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Our next content will be with someone who deeply loves FromSoftware and made it his job. Out this month.
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We were cleaning around and dug up a few things that we collected/received so we decided to do a giveaway - includes Seaman, Valkyrie Profile, Chrono Trigger, FFV, Dragon Quest VI, Ape Escape OSTs, Persona 5 goods, Shin Megami Tensei and more. Follow & RT by April 25th!
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Tomorrow.
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Passionate about film and gaming, Shun Harada created TORCH TORCH, a brand specializing in FromSoftware apparel and accessories, among many others, and now stands on the front lines of the Japan's game merchandising industry. Available now: youtu.be/JYSctMskSro
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Kentaro Miura was an artist we’ve always wanted to interview, and probably the most requested by the community. We have a mixed feeling of sadness and frustration that we couldn’t get to know more about his mind and unique universe.
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Happy to get to talk again with Daisuke Ishiwatari about the soon to be released Guilty Gear -STRIVE-, coming next month.
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Discovering the works of Shun Okada, game-themed glitched compositions made with oil on canvas. instagram.com/oka_un
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Standing as a legend of the 2D vs. fighting world, Daisuke Ishiwatari told us about his approach on Guilty Gear -Strive-, the latest addition to the series, while sharing his perspective on the future of Arc System Works. Available now on Cutscenes: youtu.be/JEs942UtrFE
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In 1986, at the dawn of the Final Fantasy series, a collaboration was born between artist and newcomer to the game field Yoshitaka Amano & young illustrator Kazuko Shibuya, who had just started at Square, tasked with translating his works to the pixel realm. Aug 16 on Cutscenes.
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One was a renown artist, the other a striving illustrator. @YoshitakaAmanoO and @Skazuko are behind some of Final Fantasy's most iconic designs, from paper to pixel. They reminisce on the early days, with Final Fantasy VI at the pinnacle of their craft: youtu.be/FZT9uca2b2E
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Eight Japanese directors share their tale of working on the Dreamcast and their views on that console that was ahead of its time, 22 years ago today. - Part 1: youtu.be/eD7JYqty8aE - Part 2: youtu.be/kzXSZTk-J8A
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RIP Takao Saito.