VALORANT(@PlayVALORANT)さんの人気ツイート(新しい順)

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Phase 2 of VALORANT Closed Beta is live. Latin America, Brazil, and Korea: You're up. Show us what you've got.
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As thanks for all your interest in the VALORANT closed beta and hanging out with the @Twitch community, we have a small gift: an exclusive player card for anyone who's watched enough streams to be eligible for CB. Even if you don't get in, this'll be in your account at launch.
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Congrats to TenZ for being the first to reach VALORANT rank in North America! twitter.com/TenZOfficial/s…
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Annyeonghaseyo, Korea! Vamos, Latinoamérica! Bora, Brasil! Today @RiotSuperCakes welcomes new regions to the VALORANT Closed Beta and gives an update on our progress so far.
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With Unreal Engine deprecating Shader Model 4 and requiring SM5, we'll also need to increase the min-spec GPU requirement for VALORANT from Intel HD 3000 to Intel HD 4000. You can still play with lower-spec GPUs, but if compatibility issues come up, we won't be able to fix.
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In the next 30 minutes we're going to turn ranked on in North America. If all goes well there, we'll turn ranked on in Europe after the hotfix patch (so after 9:30AM CEST on May 1). We also... reserve the right to turn off ranked at any time if things get weird.
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BREACH /// Sweden "Hit them fast, hit them hard." #VALORANT
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Maintenance is taking a little longer than expected for NA. Servers will be back up closer to 12pm PT (EU servers are not expected to have this delay).
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We meant May 1 for EU. The letters are close together.
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Tomorrow we're deploying a hotfix patch to address some exploits, fix two bugs, and revert the headshot sound. NA's patch hits April 30 @ 4:30AM PT, back up @ 10AM PT. EU's patch hits April 31 @ 3:30AM CEST, back up at 9:30AM CEST. If all goes well after this... maybe ranked.
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For those asking for ranked to be turned on - not today, sorry. We're evaluating on a day-by-day basis based on server stability and competitive integrity of the queues (e.g. no uncounterable exploits). Today is not that day. Will let you know tomorrow.
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Collections, customizations, contracts, and content! @SWAGGERNAU7 is back to chat about weapon and melee skins, Radianite Points, and the VALORANT Battle Pass. Read all about it: riot.com/2VLLv79
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One last patch note: Fixed a bug where Cypher's Cyber Cage would be selected at a larger range than intended causing overlapping interaction issues. Will go live with 0.49.
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Want to see specific details of the patch? Read about them here: riot.com/35cyDtO
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New patch incoming! EU matchmaking+servers go down at 3:30AM CEST on April 29 (local time), back up around 9AM CEST. Also on April 29 (local time), NA matchmaking+servers start going down at 4:30AM PT. Back up at 10AM PT. Ranked will be on when everything is stable.
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New week, new questions. @arkem’s back on Vanguard issues (and solutions! like disabling it when not playing!). V’s revenue lead, @SWAGGERNAU7 talks how we value skin lines like Prism, with reassurances that there’s more to come. riot.com/35cPj4p
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Heading into this weekend: we're actively working on a number of server stability issues, and think we have fixes in for people with unusually low framerate and a solve for the 6v5 exploit. Looking into a few other errors that are popping up. Thanks for your patience!
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We've heard your requests to find out where you rank on the VALORANT ladder. Competitive mode is coming! Senior Producer Ian "Brighteyz" Fielding and Senior Designer Sean "Drevarius" Szopinski are here to guide you through it. riot.com/2VxY9GL
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Running into the same service issues with game starts and character select on EU servers as a few days ago. We're investigating.
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OMEN /// UNKNOWN “You thought you were safe” #VALORANT
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EU VALORANT servers are having issues with game starts and character selects. We're rebooting a number of services to troubleshoot the problem and will have a time-to-fix when we know what's going on.
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Want to see specific details of the patch? Read about them here: riot.com/2VPHDk7
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To patch, we'll be taking EU matchmaking down on April 22 (local time) at 3:30AM CEST, then turning off servers - they'll come back up around 9AM CEST. Also on April 22 (local time), NA matchmaking will be down at 4:30AM PT, then offline at 6AM PT. Back up at 10AM PT.
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As CB continues, we're trying for weekly updates on topics we're seeing all around the world. First up, @RiotSuperCakes and @RiotZiegler tag in Trevor Romleski (design lead), and @arkem (anti-cheat lead) to talk about game balance, Raze, and anti-cheat. riot.com/2zf79rr
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Designing a competitive game with the right balance of tactical abilities vs. gunplay is more art than science. Hear from VALORANT's lead designer, Trevor Romleski, and senior map designer, @SalGarozzo, on the design process getting to closed beta. youtu.be/xu6g1uADlGg