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Director Mamoru Oshii about how he sees the future of the anime industry.
"To give you examples, I’m thinking about something like what director @Kojima_Hideo has been doing, things like Metal Gear or Death Stranding: this is cinema."
ffl.moe/oshii twitter.com/i/web/status/1…
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At @NIAFF_animation, we had the opportunity to interview the festival’s head jury, director Mamoru Oshii, one of the most important directors in anime history.
Here is what he had to say about the festival and the current trends in the anime industry 📰⬇️
ffl.moe/oshii
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His scenes on Jujutsu Kaisen and Chainsaw Man have gathered a lot of attention. @Bfaureart is a powerhouse animator working for Studio MAPPA. Learn everything about his career in our exclusive interview.
ffl.moe/faure
ffl.moe/faure
ffl.moe/faure
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Today, we made an interview for the sake of tomorrow 🥊🥊
We spent the afternoon with the legendary Akihiro Kanayama, one of the main artists behind Ashita no Joe and so many mecha classics.
We had the opportunity to do it in one of Tokyo's oldest boxing gyms, the Aoki Boxing… twitter.com/i/web/status/1…
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Our reporters attended Anime Japan this weekend and their thoughts were the same as Ms. Nishii’s. Where is the "anime" at Anime Japan? 40/50 years ago some directors and animators were superstars, today they’re relegated to second rank, all the promotion is done by VAs. twitter.com/NishiiTerumi/s…
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At @MagicMonaco we met with Ayami Kojima, the illustrator behind some of the most iconic Castlevania titles such as Symphony of the Night! 🦇🦇🧛
Learn more about her career as a doujin artist and her approach to art in our exclusive interview! ⬇️⬇️🦇
ffl.moe/draculaX
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Final Fantasy creator Hironobu Sakaguchi about his expectations for Final Fantasy XVI.
ffl.moe/sakaguchi
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Check out our exclusive interview with legendary animator of Studio Ghibli fame Shin’ya Ohira! We talked about Studio Break’s activities, Mr. Ohira’s career and his future projects.
Huge thanks to Mr. Ohira and @promax225 for this opportunity!
ffl.moe/ohira
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In anticipation of the new animated adaptation of Urusei Yatsura, @MatteoWatz has made a deep dive into the franchise, its history, and everlasting impact on Japanese pop culture! 🐯🐯👹👹
ffl.moe/uy
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At @annecyfestival we met with @sonnyboy_anime genius director Shingo Natsume.
From the influence Anno's work had on him, to working with @Eguchinn as well as his relationship with Masaaki Yuasa: Check out our interview!
ffl.moe/natsume
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In this paper, @GetInTheMecha talks about different ways of animating morphing sequences and how it tells more about the story, with Yoh Yoshinari and Erika Nishihara & Kyohei Tezuka cuts as examples!🧐
Read it here!⬇️
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In occasion of the worldwide release of The Orbital Children @MatteoWatz and I interviewed legendary animator @181ino
Although he is busy working on Miyazaki’s movie, he was kind enough to discuss his relationship to Director Iso with us!
#地球外少年少女
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This should not happen and @CDawgVA should take responsibility for this.
Twitter is an important working tool for freelance animators, the bullying and harassment does not only impact that animators mental health but also his work opportunities.
This should not happen twitter.com/GiaggiuATT/sta…
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In this week’s article @MatteoWatz takes a closer look at the Osaka Nihon SF Taikai, better known as Daicon.
A good occasion to reflect on the dichotomy between SF and Shojo in the early 80s otaku fandom and the depoliticization of otaku circles
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Your daily dose of Sakuga Espesso ☕
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The Tale of the Princess Kaguya is one of the most beautiful animated movies ever.
Today we have a look at one of the movie's most powerful scenes animated by Shinji Hashimoto
#作画 #sakuga #anime
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Today's Sakuga Espresso ☕ is about this iconic You Yoshinari scene in the finale of Neon Genesis Evangelion
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We have a look at it and compare it to the instructions from the storyboards
#作画 #sakuga #anime
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In today's Sakuga espresso we take a look at how Mitsuo Iso's use of Full Limited animation enhances character acting through two iconic scenes of his in #Digimon and Junkers, come here!
#作画 #sakuga #anime
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We are happy to publish our first translation.
An interview with Evangelion director Hideaki Anno which was published in the Khara 10th Anniversary celebration pamphlet!
Everything about Studio Khara's creation
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Last November we met with Bleach's Character Designer @Kudo_M_ as he came to Paris.
We talked, amongst other, about his beginnings at Studio Artland and the influence of Yoshiyuki Tomino on his work
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